Hello Grimtonz1337I would post more pictures, its more helpfull to know whats your problem. Here is a pictures how it have to look:DBfilesClient have to include the Map.dbcI hope it was helpfull for you.sry for my bad english !
hemmmm, is the config file correct? pls post your noggit config file pls
#This is a config file template. To use it rename into noggit.conf and set your options#Edit this to your WoWFile!!!Path = C:Program FilesWorld of Warcraft 3.3.5#Edit this to your Project-Directory and uncomment if you want to use it!#ProjectPath = E:project01#Set this to the file where you will import models from (the model viewer log for example :) )#ImportFile = Path to Model Viewer log file#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.#1024 is the standard value and will be taken if you do not set this value.FarZ=2048
are you sure you editted the latest map.dbc?patch 3 is the highest in wotlk, make sure its called patch 4.or edit the one from patch-enUS-3.
i see your problem.you have to change the project path to your "custom zone"Create a order named like the zone.this order have to include the files like the MPQ. and the same structure!That means:order1: DBFilesClient/Map.dbcorder2: World/Maps/YourZone/TheADTs&WTDchange the project path, then it should work. AND DELELTE THE # AT THE PROJECT LINE
hehe no. you have to select you PROJECT path eehhm example:So, now you have to write in your config file:ProjectPath = C:UsersNekat_000DesktopNeuer OrdnerExampleMapNOT the order in the "Maps" order.
post your config file again pls
#This is a config file template. To use it rename into noggit.conf and set your options#Edit this to your WoWFile!!!Path = C:Program FilesWorld of Warcraft 3.3.5#Edit this to your Project-Directory and uncomment if you want to use it!ProjectPath = C:Program FilesWorld of Warcraft 3.3.5TheInferno#Set this to the file where you will import models from (the model viewer log for example :) )#ImportFile = Path to Model Viewer log file#The far clipping value. Set to 2048, 3072, 4096 etc. for a further look. Higher values need more 3d power.#1024 is the standard value and will be taken if you do not set this value.FarZ=2048