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Author Topic: [SOLVED] Rigged model showing white textures  (Read 1787 times)

TheMetalCarrots

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[SOLVED] Rigged model showing white textures
« on: July 22, 2015, 06:58:08 pm »
So, as usual, I did the rigging process, all seemed fine, textures and everything appeared in the WoW Model Viewer, but somehow appear white in game. Any help would be appreciated, thanks. The model is attached for anyone who wants to take a good look at it (it is a Mechari from Wildstar, if anyone's wondering). The textures need to be applied via CreatureDisplayInfo.dbc and aren't hardcoded.

Thanks all.
« Last Edit: July 22, 2015, 09:03:07 pm by Admin »

Krang Stonehoof

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Re: Rigged model showing white textures
« Reply #1 on: July 22, 2015, 07:13:56 pm »
I guess you have to index the colors.

Download a BLP to PNG convertor (You can find one in Resources & Tools section).
Open the PNGs with Photoshop and index the colors.
Convert the PNGs back to BLPs and it might work.

Also check if the resolution of the image is correct. You have to convert them to ^2 (16x16, 32x32, 64x64, 128x128, 512x512) etc.

(I'm not really sure tho, if someone else can correct me then do it).
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

TheMetalCarrots

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Re: Rigged model showing white textures
« Reply #2 on: July 22, 2015, 07:40:34 pm »
So, I took to your suggestion and indexed the image, but the same thing happened. The size is 1024x1024, which shouldn't be a problem considering I have .blps of that size (and much bigger) with no issues, and if it was the texture size being the issue, the model would look green, not white (which, I have taken to believing, means it can't find the texture.)

The CreatureDisplayInfo is definitely pointing to the right texture, and WoW Model Viewer recognises the blp as a texture, so I'm kind of stumped to what could've caused this.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: Rigged model showing white textures
« Reply #3 on: July 22, 2015, 07:43:35 pm »
Check if you dont have problem in your DBCs beacuse i hardcoded texture and all worked well


its nicely Rigged i confess but im not sure about these parts :D :D


« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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TheMetalCarrots

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Re: Rigged model showing white textures
« Reply #4 on: July 22, 2015, 09:02:48 pm »
Quote from: "Alastor"
Check if you dont have problem in your DBCs beacuse i hardcoded texture and all worked well


its nicely Rigged i confess but im not sure about these parts :D :D



Eheh, I'm always clumsy with the weight paint and it seems to get unlikely formations in the animations. Of course, this isn't the final piece, as it has no brain/head crystal thing and the ears/antennae/weird headphone things seem to have their texture instead, and of course the aforementioned rigging needs to be fixed, which is also very prominent in the legs.

 - So it turns out the shiny hardcoded texture for my model went a little weird and decided to be the only texture to show. Removing it from the model seemed to do the trick, thanks all for the help!
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Alastor

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Re: [SOLVED] Rigged model showing white textures
« Reply #5 on: July 22, 2015, 09:15:58 pm »
Here is model with Hardcoded texture just remember that you need to keep folder structure
 ( or change it manualy)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9