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Author Topic: [SOLVED] Noggit on 2.X.X and Noggit on 3.X.X  (Read 1461 times)

Wolvwood

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[SOLVED] Noggit on 2.X.X and Noggit on 3.X.X
« on: October 13, 2011, 10:44:58 am »
Hey guys :)

For a while now I'm using Noggit and I realy like it! But there's only one thing: It is kidding me sometimes xD
It gets an error and close itself... is there someone who knows to fix it?

(I'm using it with admin and comp. XP) :)

Sincerely

Wolvwood
« Last Edit: October 15, 2011, 02:59:20 pm by Admin »
I\'m a noob at noggit, but I love it :D

TheBuG

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Re: Noggit on 2.X.X and Noggit on 3.X.X
« Reply #1 on: October 13, 2011, 11:39:48 am »
Could you please provide your log.txt?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: Noggit on 2.X.X and Noggit on 3.X.X
« Reply #2 on: October 13, 2011, 02:57:23 pm »
Noggit 3 work on 335a 1.3 and 1.4 work on 2.x

Older noggit version have many memory leaks. So i will crash and you cant change this.
We fixed most of the bugs in noggit3. I worked for 5 houres once with i without any crash.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Wolvwood

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Re: Noggit on 2.X.X and Noggit on 3.X.X
« Reply #3 on: October 13, 2011, 05:42:17 pm »
Hey again :D

@TheBug:
The log.txt shows me this:
Code: [Select]
wmapview.cpp:154 > Nogg-It $Rev: 104 $
.wowmapview.cpp:264 > Game path: C:Program Files (x86)World of WarcraftData
.wowmapview.cpp:266 > Project path: C:Program Files (x86)World of Warcraft
.wowmapview.cpp:310 > Could not find locale directory. Be sure, that there is one containing the file "realmlist.wtf".

@Steff:
I use the noggit3 on 332a.. Do you think this might be a reason for the errors?


Sincerely

Wolvwood
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
I\'m a noob at noggit, but I love it :D

Steff

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Re: Noggit on 2.X.X and Noggit on 3.X.X
« Reply #4 on: October 14, 2011, 08:40:29 am »
Noggit3 ist for the last version of wow.

335a. Some DBC entrys changed so you need to use the newest wow to work stable.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Wolvwood

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Re: Noggit on 2.X.X and Noggit on 3.X.X
« Reply #5 on: October 14, 2011, 03:19:23 pm »
Ahh ok :D

thank you very much :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
I\'m a noob at noggit, but I love it :D

Zim4ik

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Re: Noggit on 2.X.X and Noggit on 3.X.X
« Reply #6 on: October 14, 2011, 04:13:47 pm »
Hey, Steff...
11 hours without crash.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Wolvwood

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Re: Noggit on 2.X.X and Noggit on 3.X.X
« Reply #7 on: October 14, 2011, 04:40:23 pm »
I only got 3 minutes without crash... O-o
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
I\'m a noob at noggit, but I love it :D

Steff

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Re: Noggit on 2.X.X and Noggit on 3.X.X
« Reply #8 on: October 14, 2011, 10:58:12 pm »
The current noggit never crash at my PC. Only if i fly to much around the ram run full because we dont unload adts in the moment.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954