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Author Topic: Little Green moss/grass Problem  (Read 3312 times)

Finsternis

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Little Green moss/grass Problem
« on: November 15, 2015, 05:21:28 pm »
Heyho , this forum helps me alot to learn how to make mods, but now i have a special porblem^^.

I made a little Wintermod on a privat cata server, its not my server , i just clientmodding and same rules like blizz.
So i found most textures to edit but there so green moos around plants and some surface wicht i cant edit, couse i dont know what they are,where they are in the files and wich name.
Maybe anyone here can help me :D
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Growy_13

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Re: Little Green moss/grass Problem
« Reply #1 on: November 17, 2015, 10:47:41 am »
Use this tutorial with the texture that fails, it's simple and functional.


PhilipTNG Tutorial:

viewtopic.php?f=22&t=8965&
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schlumpf

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Re: Little Green moss/grass Problem
« Reply #2 on: November 17, 2015, 10:57:14 am »
This doesn't seem to be missing textures but rather vertex coloring. I don't think there are tools for it.

Manually overwriting http://wowdev.wiki/index.php?tit ... Cata.2B.29 and MCCV should fix it, if it is in fact vertex coloring.
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Finsternis

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Re: Little Green moss/grass Problem
« Reply #3 on: November 17, 2015, 02:20:45 pm »
Quote from: "schlumpf"
This doesn't seem to be missing textures but rather vertex coloring. I don't think there are tools for it.

Manually overwriting http://wowdev.wiki/index.php?tit ... Cata.2B.29 and MCCV should fix it, if it is in fact vertex coloring.
THx for the answere.
I will TRY xD to check it.
But to understand ,find and edit it i need some time.

Maybe i can do nothing, couse cata is not rly permissive with such ediits. :<
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Finsternis

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Re: Little Green moss/grass Problem
« Reply #4 on: November 17, 2015, 04:05:03 pm »
Quote from: "schlumpf"
This doesn't seem to be missing textures but rather vertex coloring. I don't think there are tools for it.

Manually overwriting http://wowdev.wiki/index.php?tit ... Cata.2B.29 and MCCV should fix it, if it is in fact vertex coloring.

Have u maybe a tool that show and edit this adt´s , i found the three adt files and try to edit the root file with the 010 templates but there are no MCLV or MCCV entrys. :s
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schlumpf

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Re: Little Green moss/grass Problem
« Reply #5 on: November 17, 2015, 04:57:03 pm »
I guess the public ADT templates are way outdated. Try just manually searching for the chunks (be sure to look for the names reversed).
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Finsternis

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Re: Little Green moss/grass Problem
« Reply #6 on: November 17, 2015, 06:29:21 pm »
Quote from: "schlumpf"
I guess the public ADT templates are way outdated. Try just manually searching for the chunks (be sure to look for the names reversed).
Sorry but i dont get it.
How can i search for it, whole "text" is like this "Àà@ 7c? ¬ ¿PkÞ¿h<!À¸7?À®SÀ".
Of course i tried it anyway but nothing.

Hex view dont show me really more information.
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schlumpf

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Re: Little Green moss/grass Problem
« Reply #7 on: November 17, 2015, 06:44:26 pm »
It should look like this:
[attachment=0:31agsvlc]Bildschirmfoto 2015-11-17 um 18.41.59.png[/attachment:31agsvlc]

After the VCCM, there are 4 bytes that indicate the size of the chunk. After the size, there is the data described in the wiki. Setting the whole data to repetitions of 7F 7F 7F FF for all MCCV and MCLV chunks should fix the issue.
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Finsternis

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Re: Little Green moss/grass Problem
« Reply #8 on: November 17, 2015, 07:49:51 pm »
Quote from: "schlumpf"
It should look like this:
[attachment=0:1l0l89ke]Bildschirmfoto 2015-11-17 um 18.41.59.png[/attachment:1l0l89ke]

After the VCCM, there are 4 bytes that indicate the size of the chunk. After the size, there is the data described in the wiki. Setting the whole data to repetitions of 7F 7F 7F FF for all MCCV and MCLV chunks should fix the issue.

Thx i found it now and edit all but nothing happends in game.
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schlumpf

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Re: Little Green moss/grass Problem
« Reply #9 on: November 17, 2015, 09:36:36 pm »
There are up to 256 chunks of each, MCLV and MCCV. Are you sure you edited them all?
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Finsternis

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Re: Little Green moss/grass Problem
« Reply #10 on: November 17, 2015, 11:23:25 pm »
Quote from: "schlumpf"
There are up to 256 chunks of each, MCLV and MCCV. Are you sure you edited them all?
Ya and i test to corrupt the file for a wow error or strange map,  but nothing happen.
i found a post here that it work just with special exe and i cant use it couse ban ect.
here the post http://modcraft.io/viewtopic.php?f=12&t=7138

thx u much 4 your help
I have to accept this green slime^^
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Skarn

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Re: Little Green moss/grass Problem
« Reply #11 on: November 18, 2015, 05:52:32 am »
What's interesting, there is a whole separate editing mode in Noggit dedicated to vertex coloring. With the possibilty to set the default value.
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Finsternis

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Re: Little Green moss/grass Problem
« Reply #12 on: November 18, 2015, 07:14:46 pm »
Never work with noggit but if noggit rly can do this, i dont think that cata accept it.
But i will try , not today but this week i think^^
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Finsternis

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Re: Little Green moss/grass Problem
« Reply #13 on: December 21, 2015, 06:09:25 pm »
Ya noggit helped me not i give this up^^ thx again for try to help me.
I Will share it in onother post. :)
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Skarn

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Re: Little Green moss/grass Problem
« Reply #14 on: December 27, 2015, 11:41:36 am »
Vertex coloring can also be hidden by removing the corresponding flag from MCCV chunk. The data will still be there but the client won't parse it.
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