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Author Topic: [SOLVED] [QUESTION] Noggit crash when spawning WMO  (Read 1913 times)

Lillefar

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[SOLVED] [QUESTION] Noggit crash when spawning WMO
« on: April 30, 2013, 01:31:48 pm »
So I guess this is just another noggit crash when spawning wmos thread, but I've searched and searched and I can't find any solution that works for me. And what happens when I try to spawn a wmo noggit just closes, so I'll just post my log and hope that someone knows how to fix it.

Code: [Select]
3 - (Noggit.cpp:130): Noggit Studio - SDL 1.2
1133 - (Video.cpp:204): [Debug] GL: Version: 4.2.12002 Compatibility Profile Context 9.12.0.0
1133 - (Video.cpp:205): [Debug] GL: Vendor: ATI Technologies Inc.
1133 - (Video.cpp:206): [Debug] GL: Renderer: ATI Radeon HD 5700 Series
1133 - (Noggit.cpp:87): Using config file.
1134 - (Noggit.cpp:257): Game path: C:Program FilesWorld of Warcraft
1134 - (Noggit.cpp:261): Project path: C:TrinityToolsNoggitSDL1.2Projects
1134 - (Noggit.cpp:302): Locale: enUS
1169 - (MPQ.cpp:47): [Debug] Opened archive C:Program FilesWorld of WarcraftData/common.MPQ
1196 - (MPQ.cpp:47): [Debug] Opened archive C:Program FilesWorld of WarcraftData/common-2.MPQ
1204 - (MPQ.cpp:47): [Debug] Opened archive C:Program FilesWorld of WarcraftData/expansion.MPQ
1213 - (MPQ.cpp:47): [Debug] Opened archive C:Program FilesWorld of WarcraftData/lichking.MPQ
1233 - (MPQ.cpp:47): [Debug] Opened archive C:Program FilesWorld of WarcraftData/patch.MPQ
1239 - (MPQ.cpp:47): [Debug] Opened archive C:Program FilesWorld of WarcraftData/patch-2.MPQ
1241 - (MPQ.cpp:47): [Debug] Opened archive C:Program FilesWorld of WarcraftData/patch-3.MPQ
1242 - (MPQ.cpp:47): [Debug] Opened archive C:Program FilesWorld of WarcraftData/patch-a.MPQ
1248 - (MPQ.cpp:47): [Debug] Opened archive C:Program FilesWorld of WarcraftData/enUS/locale-enUS.MPQ
1248 - (MPQ.cpp:47): [Debug] Opened archive C:Program FilesWorld of WarcraftData/enUS/expansion-locale-enUS.MPQ
1249 - (MPQ.cpp:47): [Debug] Opened archive C:Program FilesWorld of WarcraftData/enUS/lichking-locale-enUS.MPQ
1253 - (MPQ.cpp:47): [Debug] Opened archive C:Program FilesWorld of WarcraftData/enUS/patch-enUS.MPQ
1255 - (MPQ.cpp:47): [Debug] Opened archive C:Program FilesWorld of WarcraftData/enUS/patch-enUS-2.MPQ
1257 - (MPQ.cpp:47): [Debug] Opened archive C:Program FilesWorld of WarcraftData/enUS/patch-enUS-3.MPQ
1258 - (MPQ.cpp:47): [Debug] Opened archive C:Program FilesWorld of WarcraftData/enUS/patch-enUS-a.MPQ
2933 - (MPQ.cpp:89): [Debug] Completed listfile loading.
2939 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientAreaTable.dbc"
2940 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientMap.dbc"
2941 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLoadingScreens.dbc"
2942 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLight.dbc"
2942 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightParams.dbc"
2943 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightSkybox.dbc"
2972 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightIntBand.dbc"
2984 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLightFloatBand.dbc"
2985 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectDoodad.dbc"
2999 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientGroundEffectTexture.dbc"
3001 - (DBCFile.cpp:22): [Debug] Opening DBC "DBFilesClientLiquidType.dbc"
3022 - (Noggit.cpp:407): [Debug] Creating Menu
3047 - (World.cpp:152): World 451: development has no WDT file!
3062 - (World.cpp:152): World 582: Transport176244 has no WDT file!
3063 - (World.cpp:152): World 584: Transport176231 has no WDT file!
3063 - (World.cpp:152): World 586: Transport181645 has no WDT file!
3063 - (World.cpp:152): World 587: Transport177233 has no WDT file!
3063 - (World.cpp:152): World 588: Transport176310 has no WDT file!
3063 - (World.cpp:152): World 589: Transport175080 has no WDT file!
3063 - (World.cpp:152): World 590: Transport176495 has no WDT file!
3063 - (World.cpp:152): World 591: Transport164871 has no WDT file!
3063 - (World.cpp:152): World 592: Transport186238 has no WDT file!
3064 - (World.cpp:152): World 593: Transport20808 has no WDT file!
3064 - (World.cpp:152): World 594: Transport187038 has no WDT file!
3064 - (World.cpp:152): World 596: Transport187263 has no WDT file!
3070 - (World.cpp:152): World 610: Transport_Tirisfal _Vengeance_Landing has no WDT file!
3071 - (World.cpp:152): World 612: Transport_Menethil_Valgarde has no WDT file!
3071 - (World.cpp:152): World 613: Transport_Orgrimmar_Warsong_Hold has no WDT file!
3071 - (World.cpp:152): World 614: Transport_Stormwind_Valiance_Keep has no WDT file!
3072 - (World.cpp:152): World 620: Transport_Moa'ki_Unu'pe has no WDT file!
3072 - (World.cpp:152): World 621: Transport_Moa'ki_Kamagua has no WDT file!
3073 - (World.cpp:152): World 622: Transport192241 has no WDT file!
3073 - (World.cpp:152): World 623: Transport192242 has no WDT file!
3074 - (World.cpp:152): World 641: Transport_AllianceAirshipBG has no WDT file!
3074 - (World.cpp:152): World 642: Transport_HordeAirshipBG has no WDT file!
3074 - (World.cpp:152): World 647: Transport_Orgrimmar_to_Thunderbluff has no WDT file!
3076 - (World.cpp:152): World 672: Transport197347 has no WDT file!
3076 - (World.cpp:152): World 673: Transport197348 has no WDT file!
3077 - (World.cpp:152): World 712: Transport197349 has no WDT file!
3077 - (World.cpp:152): World 713: Transport197350 has no WDT file!
3077 - (World.cpp:152): World 718: Transport201834 has no WDT file!
3125 - (Noggit.cpp:411): [Debug] Entering Main Loop

5887 - (World.cpp:240): [Debug] Loading world "TestInstance".
6014 - (World.cpp:377): [Error] file "WorldMapsTestInstanceTestInstance.wdl" does not exist.
6849 - (World.cpp:649): [Error] Error in reading low res terrain. MAOF not found.
6905 - (Model.cpp:88): [Debug] Unloading model "interfacegluesmodelsui_dwarfui_dwarf.m2".
6959 - (MapTile.cpp:51): Opening tile 23, 21 ("WorldMapsTestInstanceTestInstance_23_21.adt") from disk.
7031 - (MapTile.cpp:415): [Debug] Done loading tile 23,21.
7033 - (MapTile.cpp:51): Opening tile 24, 21 ("WorldMapsTestInstanceTestInstance_24_21.adt") from disk.
7165 - (MapTile.cpp:415): [Debug] Done loading tile 24,21.
7167 - (MapTile.cpp:51): Opening tile 23, 22 ("WorldMapsTestInstanceTestInstance_23_22.adt") from disk.
7189 - (MapTile.cpp:415): [Debug] Done loading tile 23,22.
7191 - (MapTile.cpp:51): Opening tile 24, 22 ("WorldMapsTestInstanceTestInstance_24_22.adt") from disk.
7228 - (MapTile.cpp:415): [Debug] Done loading tile 24,22.

65252 - (MapView.cpp:419): [Debug] 100-Import.txt
65314 - (errorHandling.h:64): [Error] There was an exception of type "SIGSEGV"
"Invalid storage access; most frequently caused by attempting to store some value in an object pointed to by a bad pointer. (Segment violation.)".
Please excuse the inconvenience. You may want to report this error including the log to the developers.

65318 - (StackWalker.cpp:1133): [Error] OS-Version: 5.1.2600 (Service Pack 3) 0x300-0x1
65498 - (StackWalker.cpp:1133): [Error] 00C0721C (noggit): (filename not available): (function-name not available)
65502 - (StackWalker.cpp:1133): [Error] 00BD8CA7 (noggit): (filename not available): (function-name not available)
65503 - (StackWalker.cpp:1133): [Error] f:ddvctoolscrt_bldself_x86crtsrcwinxfltr.c (366): _XcptFilter
65503 - (StackWalker.cpp:1133): [Error] 00C38B6B (noggit): (filename not available): (function-name not available)
65503 - (StackWalker.cpp:1133): [Error] 75C133AA (kernel32): (filename not available): BaseThreadInitThunk
65503 - (StackWalker.cpp:1133): [Error] 772F9EF2 (ntdll): (filename not available): RtlInitializeExceptionChain
65503 - (StackWalker.cpp:1133): [Error] 772F9EC5 (ntdll): (filename not available): RtlInitializeExceptionChain

I also noticed two other errors apart from the import error, and I'm just curious about what it is and if it's something to worry about:
Code: [Select]
6014 - (World.cpp:377): [Error] file "WorldMapsTestInstanceTestInstance.wdl" does not exist.
6849 - (World.cpp:649): [Error] Error in reading low res terrain. MAOF not found.

Thanks
« Last Edit: May 01, 2013, 12:06:05 am by Admin »

Steff

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Re: [QUESTION] Noggit crash when spawning WMO
« Reply #1 on: April 30, 2013, 02:56:33 pm »
You run as admin. Thats why it crashes.
Dont run as admin and set your file permissions right on harddisc.
Check this please :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
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Lillefar

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Re: [QUESTION] Noggit crash when spawning WMO
« Reply #2 on: April 30, 2013, 03:25:59 pm »
I turned off run as admin but still same error, and what file permissions do you mean? I changed the authority to full for all users, system and administrator for the whole NoggitSDL 1.2 folder, still same error :(

Edit: Got it to work! I tried not running it in compability mode for windows XP service pack 3 and apparently that did it :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Steff

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Re: [QUESTION] Noggit crash when spawning WMO
« Reply #3 on: April 30, 2013, 11:38:41 pm »
For your wow folder noggit use to load stuff. Not for the noggit folder :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

Lillefar

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Re: [QUESTION] Noggit crash when spawning WMO
« Reply #4 on: May 01, 2013, 12:05:45 am »
Ah okay, didn't have to though, but thanks anyways :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »