I considered it. I guess its just because I know c# and prefer to use unity.probably just because I know how to use it.p.s. if anyone knows c# I am looking for people to help out.
Yeah. I think it won't be too bad though. If it becomes a problem I will definitely re consider the engine.Honestly I was just waiting to get trolled for posting this. Thanx again for your positive response
What about coding an ooen mmo engine completly independend from wow everyone can use? I try to focus this now for 9 years but noone seams realy have interest in this idea. Fully custom scriptable client, server infrastructure, a nice editor and a help/content community around it. All free and open source. if someone like this idea contact me.
Awesome! But as Phantom says before me, I think you'll have heavy issues when you have the game finished (and halfway) because Unity isn't strong enough :/