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Author Topic: [QUESTION] How to fix mount animation?  (Read 2077 times)

darkvexen

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[QUESTION] How to fix mount animation?
« on: August 05, 2014, 04:15:49 am »
So I did a model swap between from the dire wolf to the mastiff model, and it worked well except whenever the mount is running, my character has no up and down movement like it should have. this video will explain it.
[media:yz6cdnxp]https://www.youtube.com/watch?v=LuIONnCyPXE&feature=youtu.be[/media:yz6cdnxp]
Any ideas how to fix this?
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phantomx

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Re: [QUESTION] How to fix mount animation?
« Reply #1 on: August 05, 2014, 04:22:29 am »
That's not an animation problem that's a you need to add a saddle to it problem.

I.E.

[media:3duq2oo4]https://www.youtube.com/watch?v=D4C7jcXuYDs&list=UUa8Vel9uwOnMsmAHF20Yv-Q[/media:3duq2oo4]
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darkvexen

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Re: [QUESTION] How to fix mount animation?
« Reply #2 on: August 05, 2014, 04:38:49 am »
Quote from: "phantomx"
That's not an animation problem that's a you need to add a saddle to it problem.

I.E.

[media:2jc0lq02]https://www.youtube.com/watch?v=D4C7jcXuYDs&list=UUa8Vel9uwOnMsmAHF20Yv-Q[/media:2jc0lq02]

thank you for info, but how would I go about doing this? I am still very much a noob when it comes to modding.
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phantomx

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Re: [QUESTION] How to fix mount animation?
« Reply #3 on: August 05, 2014, 05:07:23 am »
I'd just take a saddle model from another mount and attach it to your dog model.
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darkvexen

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Re: [QUESTION] How to fix mount animation?
« Reply #4 on: August 05, 2014, 05:27:42 am »
Quote from: "phantomx"
I'd just take a saddle model from another mount and attach it to your dog model.
I assume you mean this through blender, which i have installed but never figured out how to import/export .m2 models. :p

EDIT: so i took so inishative and found out how to sorta work blender. I exported the model into a .obj using wow model viewer and loaded it in blender. I did same thing with another mount and delete all geo sets of it except the saddle. I then simply moved it on top of the dog. this is what I got so far

idk how to merge the geo sets and then export into a .m2
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phantomx

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Re: [QUESTION] How to fix mount animation?
« Reply #5 on: August 05, 2014, 06:06:08 am »
Quote from: "darkvexen"
Quote from: "phantomx"
I'd just take a saddle model from another mount and attach it to your dog model.
I assume you mean this through blender, which i have installed but never figured out how to import/export .m2 models. :p

Get blender 2.49 http://download.blender.org/release/Blender2.49b/blender-2.49b-windows.exe

Python-2.6.2 https://www.python.org/ftp/python/2.6.2/python-2.6.2.amd64.msi and https://www.python.org/ftp/python/2.6.2/python-2.6.2.msi

M2Mod http://anthonys-toolbox.org/M2Mod4.rar

Get the script from M2Mod and place them into blender 2.49

Then you should be able to import m2i files to that blender version.

The config file is self explanatory.

You will need the m2 and all the skin files of the model you will be getting the saddle from... so I just decided to make a video explanation at this point...

Edit:

[media:hlh3r4wd]https://www.youtube.com/watch?v=TFxKxsJt_r0&feature=youtu.be[/media:hlh3r4wd]

Edit 2: You could also do it your way by exporting it from WMV as an object file but this is just how I do it.
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darkvexen

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Re: [QUESTION] How to fix mount animation?
« Reply #6 on: August 05, 2014, 07:52:25 am »
Quote from: "phantomx"
Quote from: "darkvexen"
Quote from: "phantomx"
I'd just take a saddle model from another mount and attach it to your dog model.
I assume you mean this through blender, which i have installed but never figured out how to import/export .m2 models. :p

Get blender 2.49 http://download.blender.org/release/Blender2.49b/blender-2.49b-windows.exe

Python-2.6.2 https://www.python.org/ftp/python/2.6.2/python-2.6.2.amd64.msi and https://www.python.org/ftp/python/2.6.2/python-2.6.2.msi

M2Mod http://anthonys-toolbox.org/M2Mod4.rar

Get the script from M2Mod and place them into blender 2.49

Then you should be able to import m2i files to that blender version.

The config file is self explanatory.

You will need the m2 and all the skin files of the model you will be getting the saddle from... so I just decided to make a video explanation at this point...

Edit:

[media:32ffv4kq]https://www.youtube.com/watch?v=TFxKxsJt_r0&feature=youtu.be[/media:32ffv4kq]

Edit 2: You could also do it your way by exporting it from WMV as an object file but this is just how I do it.
very nice tutorial, but when I shift+click like you do at around 14min, nothing happens to my model. it just stays blue. I thought whatever and went on and didnt get the "next level errors" when converting it, but when i load it up ingame, its just a blank model. like i am riding air. btw the model name is mastiff.m2
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phantomx

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Re: [QUESTION] How to fix mount animation?
« Reply #7 on: August 05, 2014, 07:53:29 am »
it's Shift+K I say it later on in the video.
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phantomx

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Re: [QUESTION] How to fix mount animation?
« Reply #8 on: August 05, 2014, 08:21:58 am »
So just to show you the result it's not animated or fully uv mapped because I'm going to bed but here you go.



I might animate for you if you want tomorrow.
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darkvexen

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Re: [QUESTION] How to fix mount animation?
« Reply #9 on: August 05, 2014, 08:58:42 am »
Quote from: "phantomx"
So just to show you the result it's not animated or fully uv mapped because I'm going to bed but here you go.



I might animate for you if you want tomorrow.
lol took me like a good 2 hours to finally get to this but yeh i figured it out. I was going to ask you why it like falls on its face when it runs but i see its not animated. I would appreciate if you could and thank you so much for your video/help.
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darkvexen

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Re: [QUESTION] How to fix mount animation?
« Reply #10 on: August 06, 2014, 09:59:59 am »
Quote from: "phantomx"
So just to show you the result it's not animated or fully uv mapped because I'm going to bed but here you go.



I might animate for you if you want tomorrow.
when you animate it and crap,can you make a video again? not a tutorial but just u doing it. ill just follow ur clicks.
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phantomx

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Re: [QUESTION] How to fix mount animation?
« Reply #11 on: August 06, 2014, 03:58:16 pm »
Sure, lol I've been a getting side tracked lately... but yeah once I animate it I'll record myself doing it.
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Steff

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Re: [QUESTION] How to fix mount animation?
« Reply #12 on: August 07, 2014, 10:12:49 pm »
And post it as an tutorial thread please :)
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phantomx

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Re: [QUESTION] How to fix mount animation?
« Reply #13 on: August 07, 2014, 10:25:06 pm »
Quote from: "Steff"
And post it as an tutorial thread please :)

Sure, no problem multitasking atm lol.
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