This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!
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[RELEASE] Modders Resource - SW Standalone
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Topic: [RELEASE] Modders Resource - SW Standalone (Read 2189 times)
Skitis
Contributors
GM Isle Explorer
Posts: 17
[RELEASE] Modders Resource - SW Standalone
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on:
August 30, 2014, 01:08:54 am »
Hey Modcraft. This is just a .rar file containing a bunch of ripped models of Cata Stormwind, roughly a hundred or so to be more precise. They are in .blend format. Why am I releasing unfinished stuff? Because I encountered texture problems I don't understand how to fix and the ongoing reality that this 'hobby' has become far too time consuming for me to bother anymore. However, I didn't want to have this stuff go to waste, since if someone could make it work it would benefit others.
So without further text, here's the link -
https://dl.dropboxusercontent.com/u/909 ... dalone.rar
If anyone manages to solve my issue, feel free to release your work.
My only credits is a large thanks to Anthony for his ported patches and of course, I didn't create anything here so no need to credit or thank me. Good luck with your future creations.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Alastor
Contributors
Creator of Worlds
Posts: 1105
Re: [RELEASE] Modders Resource - SW Standalone
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Reply #1 on:
August 30, 2014, 03:10:32 am »
Sorry for this but ... i just startet to think about leaving this community when i can say to my self ...
I know how to help you ... but i dont want ..
for some years i was modder on my own and i never helped anyone till Modcraft .. well its returning back to me
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9
Met@
Contributors
Wiki Incarnate
Posts: 120
Re: [RELEASE] Modders Resource - SW Standalone
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Reply #2 on:
August 30, 2014, 05:03:42 am »
In my case I love to help peoples, I helped peoples, they have helped me, so I help in return :p
Skitis, your problem is simple, in fact your materials don't have assigned textures. You have to search your textures manually, your materials are called with the texture path, but its don't have these textures.
[attachment=0:1i5j88au]StormwindStandalone_texture_help.jpg[/attachment:1i5j88au]
I think it's better to export these models in M2 and not in WMO.
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Last Edit: August 30, 2014, 06:18:52 pm by Admin
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Skitis
Contributors
GM Isle Explorer
Posts: 17
Re: [RELEASE] Modders Resource - SW Standalone
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Reply #3 on:
August 30, 2014, 07:24:04 am »
Figured it took a simple error to send me off the deep end, either way I spent too many hours ripping them and only figured out more effective means a ways down the line. Thanks for correcting me, though I'm afraid I can't apply any fixes since all my tools/modding content are deleted. Hopefully someone takes the time to apply the textures and distribute a finished pack of models.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Alastor
Contributors
Creator of Worlds
Posts: 1105
Re: [RELEASE] Modders Resource - SW Standalone
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Reply #4 on:
August 30, 2014, 03:13:04 pm »
so problem was that he couldnt find textures ?
not a big deal ....
but problems are with every WMO and i mean that WMOs are using Cube projection M2 cant use this method so if you want to ReUVmapp every part of Wmo.....:?
- iv seen M2 using cube projection only once - WOD Characters -
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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No matter how fast light travels it finds the darkness has always got there first and is waiting for it
Star Citizen Referral Code : STAR-XNFS-HVL9
Met@
Contributors
Wiki Incarnate
Posts: 120
Re: [RELEASE] Modders Resource - SW Standalone
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Reply #5 on:
August 30, 2014, 06:25:13 pm »
Oh, I see... I went too fast and I didn't saw this, my bad :?
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Steff
Administrator
Creator of Worlds
Posts: 4551
Re: [RELEASE] Modders Resource - SW Standalone
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Reply #6 on:
September 02, 2014, 07:04:42 am »
You should always try the full task at first with one pice till kt works ingame. Thks prevent you from many frustration.
If you created a way it works then start the big job.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954
monoman
Registred Member
Loreweaver
Posts: 84
Re: [RELEASE] Modders Resource - SW Standalone
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Reply #7 on:
September 02, 2014, 09:08:21 am »
And keep working if you like to work, it is nice to create stuff, even if it's not done from scratch. Just have fun with what you do and don't listen to comments that are not helpful or are ill-intentioned.
n_n good luck buddy.
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Last Edit: January 01, 1970, 01:00:00 am by Admin
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Modcraft - The community dedicated to quality WoW modding!
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[RELEASE] Modders Resource - SW Standalone