3 or 4.5 MOD Redux M2I
Ofc it is possible with hex editing, everything basically is. You'll have to be a genius tho to build geometry from scratch with 010 editor Placing out vertices and building polygons and correct normals Blender would be the way to go. The general pipline would be to import a character model that has cloaks and put them over to the armature root of vrykul female and then use a bone weight copy script or weightpaint in the necessary bones I'm a tad drunk so this is the best explanation I could come up with
3 or 4.5 MOD Redux M2Ias i said its M2I via Blender if oyu dont know our Common tools its your problem eventualy now i saiid it ITS M2i si all you have to do is search for 4ModRedux Soft here on Modcraft Yes here Because here is 9000 questions and topics for everything that you could need ! THEN WHY YOU JUST DONT SEARCH ! or tly its too hard to go into Boeard index >> modeling and anims >> Tuts >>> [TUTORIAL] How to setup and and use Blender .m2i plugins ?
http://lmgtfy.com/?q=modcraft+m2modredux