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Topics - Fyrion

Pages: [1] 2
1
Noggit / Re: Terrible Seaming on Custom Maps
« on: July 01, 2012, 08:47:55 am »
To high pressure or hardness.

2
Builder Team / Battleground query
« on: June 30, 2012, 09:42:33 am »
INSERT INTO instance_template VALUES ('868', '0', 'Highlands of Conquest', '1');

Please batch it :)

3
Builder Team / Server still offline
« on: June 29, 2012, 07:47:35 pm »
Restarted server, that it load the new dbc.

But the server isn't online yet. Please loop a restarter to the world/logon, would be nice.

4
Tutorials / Using the Texture Swapper
« on: May 21, 2012, 05:03:15 pm »
Hi,

today i want to show you, how you are using the Texture Swapper in Nogg-it. It's quite simple. The texture swapper allows you to change from texture a to texture b in a few seconds, without using any complex blp or texture changes.

  • Open Nogg-it and following windows/tools
    • 3D Paint -> Texture Swapper
    • View current texture
    • View -> Texture Palette
    • Strg/Ctrl + Left Mouseclick
  • Using the texture swapper as follow
    • Set Destination describes the primary texture from which one we will change.
    • Swap ADT swamps the texture for example from barrensdirt to alteracdirt.
    Click one texture from "pick one of the textures" window. After you have clicked it, check if the texture is shown in the current texture window. Afterwards click "set destination" in the swapper window.
  • Now you have to change your current texture into a texture which you like. For example my destination texture is "aeriepeaksscrubbrushbase.blp" and i will change it to "durotardirt.blp". The first texture is the destination, the second one is the texture, which it will be changed to.
  • Just click swap adt and the texture will change from aeriepeaksscrubbrushbase to durotardirt.

Just follow the screens if you have any problems, that is the sense of them.

5
Builder Team / Invalid map
« on: May 18, 2012, 08:06:36 am »
In contempt that i've created a new map.dbc and the sql query (which was executed in the db): map 867 is still invalid. Some suggestions?

Code: [Select]
.go 5028.52 3470.1 -45.3232 867

6
Builder Team / SQL Query
« on: May 17, 2012, 09:26:05 pm »
Please execute this query into the db.

Code: [Select]
INSERT INTO instance_template VALUES ('867', '0', 'Legacy of Xhruz', '1');

7
Lore Team / [Instance] Legacy of Xhruz
« on: May 15, 2012, 02:23:55 pm »
- Description follows [WORK IN PROGRESS, SENTENCES COULD BE CONFUSING]



The history of Xhruz

Xhruz, a powerful mage of the north, betrayer of the previous king of ---, agreed with a covenant between the dragons of --- and the mages of Xhruz.  This covenant was the first step to became a confederate with the arcane dragons. Those percolate and drain their power from crystals in swamps of Whispering Woods. The arch mage, who resume his previous seat, supported and trained those arcane dragons very well. Apprentices, who should lead the training, were very opinionated and jointed them, to serve only the appropriated apprentice.

After the dragons became to powerful, the archmage got betrayed by his own apprentices. After this treason, archmage -- informed Xhruz about the current situation and how they would react. The years went by and Xhruz never found one of this apprentices, until there was found a dragon skeleton in the Height Lands. Xhruz, who went through the portal, in the swamps of Height Lands, examine and soaked the power within. This energy enabled the worst situation.. Xhruz created his own continent.. his own location, where the researches should go on.




















-----------------------------------------------------------
EVERYTHING UNDER THIS LINE
ARE JUST SENTENCES TO WORK UP THE HISTORY


Apprentices from him, were very opinionated

Since the third war, Xhruz became a powerful mage.
During the sustained war between the Alliance and the Horde, he forced dragons to serve him. Those
Powerful dragons, xhruz slaved them, after they became powerful from archmage
whispering woods
swamps there
frost, ice land
beach
jungle forest
mop area, big trees
power of madness, crazy xhruz
nobody trusted, situation escalated
he killed all his apprentices
created lords, ladies & 2 matriarchs

8
Tutorials / Calculate coordinates from Adt
« on: May 13, 2012, 12:15:59 pm »
To calculate your coordinates from your .Adt, follow these steps.

The formula, to calculate your coordinates is the following:

$Mapname_x_y = (X - 32) * 533 + 266
$Mapname_x_y = (Y - 32) * 533 + 266

For example we are using the (EK - 29_51 / Westfall) adt.
(Eastern Kingdoms, Westfall 29_51)

Insert the x and y coordinate into the formular.

---------------X---Y-----X----Y
$Mapname_29_51 = (29 - 32) * 533 + 266
$Mapname_29_51 = (51 - 32) * 533 + 266
´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´
$Mapname_29_51 = -3 * 533 + 266
$Mapname_29_51 = 19 * 533 + 266
´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´
$Mapname_29_51 = -1.599 + 266
$Mapname_29_51 = 10.127 + 266
´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´
$Mapname_29_51 = -1.333
$Mapname_29_51 = 10.393

Subsidiary the x coordinate gets the negativ value and y the positiv value. That means:

$Mapname_29_51 = -1.333 * (-1) ==> - + - = +
$Mapname_29_51 = 10.393 * (-1) ==> - + + = -
´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´´
$Mapname_29_51 = 1.333
$Mapname_29_51 = -10.393

switch them and insert them into the go command. You've to change the z_height!

.go -10393 1333 z_height

9
Builder Team / Object list
« on: May 13, 2012, 10:39:13 am »
incorporated object list about obj.

Look up under $Folder/documentationobjects.txt

instructions can found inside.

10
Level Design / Taliis, that works?!
« on: January 22, 2012, 08:25:27 am »
Hey mates,

i've got a problem. It's Taliis.

Taliis can't open the adt correctly. I can browse through Doodad Files, Object Files, Appearing Doodads and Appearing Objects. Something like 3D View, Texture Blending, Shadows, Texture Files, AreaIDs or Holes isn't working.

Or is there a Taliis release, that isn't working, as it should? Maybe i've did it wrong. I'm uploading the adt, maybe you're more successfull. Maybe you could upload a release of Taliis, that can correctly open the adt, with all sub-categories.

http://filebeam.com/69120370cea40bf3d546f1be08f45b53
Pw: adt

11
Level Design / Taliis kills hisself :(
« on: August 04, 2011, 08:19:44 am »
Hey,

got a problem with taliis. cant open adts anymore.. somebody a idea?

http://fyrion.fy.ohost.de/screenshots/e ... serror.png

12
Showoff - what you are working on / [SHOWOFF] Some of my new skins
« on: July 27, 2011, 08:46:39 am »
Hey,

just want to show you some of my skins, which created in a long long boring day. Just played around and don't was a effort so far.

Alexstrasza goes pinK!
http://fyrion.fy.ohost.de/screenshots/w ... trasza.jpg
http://fyrion.fy.ohost.de/screenshots/w ... rasza2.jpg

The almost burning Azzinoth!
http://fyrion.fy.ohost.de/screenshots/w ... zinoth.jpg

Shadowmournes name comes true. Now it is.. shadow.
http://fyrion.fy.ohost.de/screenshots/w ... mourne.jpg

And the last one. A much much darker and more threatening Lich king
http://fyrion.fy.ohost.de/screenshots/w ... chking.jpg
http://fyrion.fy.ohost.de/screenshots/w ... hking2.jpg
http://fyrion.fy.ohost.de/screenshots/w ... hking3.jpg


And my favorit! About 15 - 25 minutes work. Varian Wrynn, the new skin. Kings equitable!
http://fyrion.fy.ohost.de/screenshots/w ... Wrynn1.jpg
http://fyrion.fy.ohost.de/screenshots/w ... Wrynn2.jpg

13
Hey guys

today i will gonna to create a battleground diary. That means that everytime i'm working on my map, i'll post informations or screenshots for it :) I hope you will like my work, as i like.

Map: Azshara Crater
Map ID: 37

Used Tilesets
tilesetgenericblack
tilesetexpansion03deepholmdh_cubes09
tilesetexpansion03deepholmdh_molten06

Screenshots(only in a gallery-view)
06-11-2011: http://imagr.eu/mupload/4df3843ae51430
06-11-2011: http://imagr.eu/mupload/4df39e0ba0f782

A volcanic grows up
07-11-2011: http://imagr.eu/mupload/4df452a349d5b5

14
Miscellaneous / Arcemu dont want my custome map
« on: June 03, 2011, 05:54:40 pm »
Hey,

i tried to import my custome map into my server, but it does not work. Import the informations into the worldmap_info table, moved the modified dbc into the dbc folder and try to start.

Error
[17:15][Arcemu]InstanceMgr: One or more of your worldmap_info rows specifies an invalid map: 900

Here are the 2 dbcs and the table. Maybe you will found my problem.

table
Code: [Select]
INSERT INTO `worldmap_info` VALUES ('900', '0', '0', '0', '1', '0', '0', '0', '0', '0', 'Molgar', '1', '0', '0', '0', '0', '0', '0', '500', '0');

dbcs
http://www.file-upload.net/download-348 ... e.dbc.html
http://www.file-upload.net/download-348 ... p.dbc.html

15
Noggit / [QUESTION] new instance/continent... does not work
« on: April 27, 2011, 04:59:56 am »
Hi,

i got in trouble with the tutorial about the adding a new instance or a continent. But.. it failed the last four-times i tried to adding them. I'll write my steps. Please check them, if it's right.

1. Open Taliis, create a WDT. Adt Array from 03_05 - 07_11. Declare as filename "Forgotten Lands.wdt". The first number is the upper and the second the left.

2. Get a new adt, name the adt "Forgotten Lands_03_05.adt" and the Adt Version it WOTLK. Save adt as "Forgotten Lands_03_05.adt" in my folder, that i'd created before.

3. Open ADT adder, select the Source ADT that i've created before(Forgotten Lands_03_05.adt). Name it "Map Name" as "Forgotten Lands".  ADT from 03_05, ADT to 07_11. ADT adder starts to create many adts.

My adt.bat(the offsetfix) has following value, that i have used inside the folder, where the ADT Adder creates them.
Code: [Select]
@echo off
for %%i in (*.adt) do OffsetFix.exe "%%i"
pause  

If he's finished there's the following sentence!
Code: [Select]
Drücken Sie eine beliebige Taste . . .

4. I open the MPQEditor and open the locale-enGB.MPQ in the folder "data/enGB". Open DBFilesClient and extract the Map.dbc to the Adt Adder folder, where the adt's are(they created before in step 3).

5. In Taliis i opened the "Map.dbc". I clone the selected row(Azeroth) and rename the #0 into "874(Map Id)", moved into "Strings" and create a new field with 5791 and the name "Forgotten Lands", moved into table and type in #1 the number 5791. The name "Forgotten Lands" appears. I saved the Map.dbc and close Taliis.

6. Moved into my wow folder i created five folders. World/Maps/Forgotten Lands & DBFilesClient.

World = adt + wdt
DBFilesClient = Map.dbc

Move the adt + wdt in the World/Maps/Forgotten Lands folder and the edited Map.dbc into "DBFilesClient" where's in the same folder as the wow.exe(Wow 3.3.5/DBFilesClient).

7. Open Nogg-it with the resources of the 3.3.5 wow(where's the new adt's and the Dbc) but nogg-it did not show anything about my new world "Forgotten Lands"

Can you help me... :( tried the fifth-time now..

Windows 7 64-bit

Continent-Creator by cromon does not work for me.. think it isn't a 64-bit version. I want to open it, but it crashed instantly without a reason. "Continent Creator funktioniert nicht mehr". It just crash, no window or something disappear...

I can open wow 3.3.5 without an error.

I'm sorry for my english.. just the simple schoolenglish...

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