Hey guys I have been trying for the last week to export a model from 3ds max 9 with neodex 78b
This is my current process.
Import obj to 3ds max.
export with neodex to mdl
open with mdlvis
my problem is when I open it with mdlvis it has a bunch of holes and inside out surface textures.
I get no errors on export either
Is there a version of 3ds max 9 I should use with neodex 78b or another neodex?
Problem solved just needed to flip the normals in mdlvis