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Author Topic: [SOLVED] Problem Model Nozdormu(Convert to Tlk)  (Read 1096 times)

LukeStrike

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[SOLVED] Problem Model Nozdormu(Convert to Tlk)
« on: February 05, 2014, 01:02:57 am »
Hey guys I need help with a problem, that I came to make Nozdormu to Tlk, as I will show in the picture, the part of the spines or spikes sticking out in the back go green, I thought it was the skin, but apparently everything is perfect, I work with two blp for this model which would be: NozShoulder and Nozdormu.

I will appreciate the help.

Images:

i58.servimg. com/u/f58/16/23/50/43/proble10.png

i58.servimg. com/u/f58/16/23/50/43/captur13.jpg

i58.servimg. com/u/f58/16/23/50/43/captur14.jpg
« Last Edit: February 05, 2014, 01:22:07 pm by Admin »

inico

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Re: [QUESTION]  Problem Model Nozdormu(Convert to Tlk)
« Reply #1 on: February 05, 2014, 03:15:36 am »
The spikes on his back use a hardcored texture (not assigned by dbc).
You need to export this file:
"creaturemalfuronstormragemalfurion.BLP"
That is the texture used by the spikes.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

LukeStrike

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Re: [QUESTION]  Problem Model Nozdormu(Convert to Tlk)
« Reply #2 on: February 05, 2014, 01:21:30 pm »
Ty Inico  :D
« Last Edit: January 01, 1970, 01:00:00 am by Admin »