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Author Topic: [QUESTION] Saving a M2 with wmv or modit  (Read 1889 times)

Serifaz

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[QUESTION] Saving a M2 with wmv or modit
« on: January 15, 2012, 02:10:33 am »
A while ago I saved a model as m2 from modit or wmv ...
I can't remember which, but in either case I forgot how to do it.
Can anyone remind me also can someone post a link to modit incase my version is not working correctly.
I know pymodel editor is the modit replacement but I can't use pymodel editor.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Vel

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Re: [QUESTION] Saving a M2 with wmv or modit
« Reply #1 on: January 15, 2012, 02:15:34 am »
Quote from: "Serifaz"
but I can't use pymodel editor.
why?

I've never used Modit, because antivirus immediately delete his
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Serifaz

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Re: [QUESTION] Saving a M2 with wmv or modit
« Reply #2 on: January 15, 2012, 02:20:35 am »
I think its a regional issue...
possibly because of the version of python it was written with...
I have asked many times for someone to help me set it up but, no luck.
But this thread can be closed I'm just gonna extract the model from an mpq editor :)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Vel

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Re: [QUESTION] Saving a M2 with wmv or modit
« Reply #3 on: January 15, 2012, 02:28:43 am »
In order to work pymodeleditor need to install these files in the following order

FIRST
1. http://www.python.org/ftp/python/2.6/python-2.6.msi

THEN

2. http://pypi.python.org/packages/any/P/P ... f9a1bd8462

AND

3. http://www.riverbankcomputing.co.uk/sta ... -4.9-1.exe

(for win32) I hope you have not 64


When a Python 2.6(in 2009) -  Windows7 did not exist (most likely only for winxpvista)
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Serifaz

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Re: [QUESTION] Saving a M2 with wmv or modit
« Reply #4 on: January 15, 2012, 02:34:18 am »
ok one last question how does... wmo 2 maxscript work?
I am trying to use the converter but its just saying successful and I don't see any converted files.
I loaded the script into 3ds max 2009 and tried loading the wmo but it just lets me choose a m2.

PS:. Thank you very much for the help :)

Also I do have a 64 bit computer.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Vel

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Re: [QUESTION] Saving a M2 with wmv or modit
« Reply #5 on: January 15, 2012, 02:36:46 am »
Quote from: "Serifaz"
ok one last question how does... wmo 2 maxscript work?
I am trying to use the converter but its just saying successful and I don't see any converted files.
I loaded the script into 3ds max 2009 and tried loading the wmo but it just lets me choose a m2.

PS:. Thank you very much for the help :)

Also I do have a 64 bit computer.
Unfortunately I do not use nothing except Mdlvis + m2 converter
I have nothing more to help =)


for win64:
python 2.6 | 64: http://www.python.org/ftp/python/2.6/py ... .amd64.msi

openGL for py2.6 | 64 : http://www.lfd.uci.edu/~gohlke/pythonli ... -py2.6.exe

pyQT for py2.6 | 64 : http://www.riverbankcomputing.co.uk/sta ... -4.9-1.exe
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Serifaz

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Re: [QUESTION] Saving a M2 with wmv or modit
« Reply #6 on: January 15, 2012, 02:49:59 am »
WoW Thanx I got it working Ooh Emm Gee ! :)
« Last Edit: January 15, 2012, 06:48:29 am by Admin »

Serifaz

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Re: [QUESTION] Saving a M2 with wmv or modit
« Reply #7 on: January 15, 2012, 06:15:26 am »
Ok second question is there a converter or any way to convert a wmo to an m2?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »