you can open M2 models from tbc in mdlvis with all anims and bones and then save it to mdxmdl
you need download the burning crusadethen open archive, for example Expansion.MPQ then extract to... then open in MDlvis,- Ok mdlvis can open only .m2 tbc files, where I find the tbc models exactly? Because I have only a WOTLK Folder, so I have to make a seperate Folder with only tbc in it? and loat the models from the tbc folder than?fire revenant from wotlk:[youtube:16ge8ja0]http://www.youtube.com/watch?v=cRDL58WfXOo[/youtube:16ge8ja0]
copy+paste own model to blizzard skeletoni think this is much easier than manually move skeleton to own model
Quote from: "Vel"copy+paste own model to blizzard skeletoni think this is much easier than manually move skeleton to own modelOK great, I will give it a try. Hope my model works with blizzard bones/animations, because on the custom animations the game crash, only the stand animation work, so I think it's the second animation which is buggy.PS: How did you give the elemental wotlk animations?
Most likely it will not work bone from ID 0 = Root boneBut it not bound to a single vertex, and when convert (to mdx) goes into the helper category(almost all models of blizzard)Do you remember what I told you on loading of bones in the wow skeleton?
the game crash
At the moment, you know, only about 20% on what you owe. So that all of the problems ahead.
event objectsloop flagsanim flagsattachment IDsbone lookupsbone lookup tableslightparticlescamera--and abount 100-300 bugs.