I would like to replace a tree model with an other one. Easy.
But I would like to keep the old bounding box, so an external observer won't be able to see I changed my models at all as my character would not be able to cross in forbidden areas (because the bounds would be the same than a non modded client).
I don't know if it's possible.
As I'm modding 2.4.3 I tried to use Glitchy's Model Editing Suite. There is a tool where you can export the bounding box as an OBJ file then import this OBJ back in an M2.
I tried this with a stump and a barrel. I exported in OBJ the bounding box from the stump, imported it into the barrel, then I renamed the barrel to the stump name. Then I made my MPQ patch and tried it.
The expected result : a barrel which I can walk on it like on the stump
The result : a barrel which WoW Error when I touch it with my character.
Do you think my best bet would be to litteraly swap the bounding sections of the M2 in hex ? I found the offsets on the wiki ; I could probably swap the parts and adjust the offsets however if it's the only way but I would rather use tools if it's possible.. I never did something like this before.
I said I was working with 2.4.3 but I can convert models from 3.3.5 (thanks to a tool somewhere on this forum), so please, If you have a solution, for any version of WoW, tell me !