Another question, but I won't create a new topic:
I want to allign the vertices with the texture, but when I move a vertice, the texture also moves (stretches). How can I make the texture stationary?
I don't know how to do it in Blender, but there is an option called "preserve Uvs" in 3Dsmax. If you have that option checked you can move vertices but the texture stays where it is.
Example:
As you can see I moved one vertex but the texture didn't move. This option is quite buggy, sometimes works, sometimes don't, but it's possible to do what you want.