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Topics - Forsaken22

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Level Design / [Question] Is there a way to remove pebbles ?
« on: January 22, 2019, 06:45:36 am »
So i've been dancing around the idea of changing everything about a zone. Tried to fully edit one area tile in the Badlands to see how i feel about it, but when logging to check in game the ground was littered with these orange pebbles (https://i.imgur.com/FBQsgGy.jpg) checked back in Noggit and all 4 Texture spaces were changed to snow ones. Then i tried the same in Desolace and again (https://i.imgur.com/ocXK33T.jpg) despite completely changing the textures rocks from the original aesthetic still remain.
Are those removable or changeable through some other means like DBCeditor or something ? And if so can someone point me in the right direction ?

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Noggit / [Help] Noggit SDL1.4 Crashes When Opening a Specific Area
« on: January 15, 2019, 09:48:07 am »
Hello, hope this is the proper place for this. So i've been using Noggit SDL1.4 for a year or two now as its the only version i found that doesn't have any problems with my WoTLK server, like not rendering water or game crashing when you go near the place you edited.

So yesterday i was resuming work on Westfall after a long time, having previously only added walls to Sentinel Hill.Made the farm west of it into a small town. I log in game everything is saved, all is good. Then today as i open the area with Noggit, it instantly closes it self, this has never happened to me before. What's more when i tried looking at the edges of the zone I saw weird things like there being a small gap into the void in the ground like two areas were on different height and the changes i've made staying despite me removing the files for those areas from the patch folder.

Even now when i deleted most of them for the zone and the changes were reverted if i try to go to Sentinel Hill it closes the program, I am at a loss and the videos for common problems on the site didn't cover this.Any help or insight would be grstly appreciated.

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Noggit / [Help][Noggit sdl 1.2] Can't see or interact with a M2
« on: January 02, 2018, 08:26:47 pm »
Hello.Maybe this is a bit of a basic thing to ask so if it is i apologize in advance.

So the way i handle Noggit is that after many failed attempts to get a working one for me i settled on using two.First is SDL 1.4 that handles everything except being able to import models from WMV and SDL 1.2 with can but fails in other things.So i usually use 1.2 to import the m2s i need and then use 1.4 to scale,place them etc.

Today however i ran into a problem i haven't before.One of the objects i imported was this patch of snow https://i.imgur.com/XhJL5Al.png i could not see it at first but that was not uncommon for that version of noggit and the object would usually appear on SDL 1.4 however this time it did not https://i.imgur.com/VIwe5dY.png but in game it's there https://i.imgur.com/UCOXwgL.jpg

I'd like some help with being able to interact with the object in any way.

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