This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: [BUG] Ground Textures  (Read 2221 times)

medi4

  • Guest
[BUG] Ground Textures
« on: October 18, 2010, 02:53:00 pm »
Hi,
I wanna make a little event.
It's called Special Winter Event  :mrgreen:   more infos -> http://www.stoneharry.com/board/index.php?/topic/19-special-winter-event/
So when I overwrite textures of other adt's I get Error #132 always.

I'm not the best in explaining so I show you:

Westfall:
I just delete the whole ground textures of a adt with strg + left klick in texture mode (2D painting (U))
When all is deleted I start to retexture the whole adt with a new texture for example from witerspring grove... I save it create a new Patch with MyWarcraftstudio...
and when I'm trying to get to this adt In-Game I get error #132
Are the texture I use wrong or is the problem the Noggit shadow bug?
Hope you can help me   :|
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

medi4

  • Guest
Re: [BUG] Ground Textures
« Reply #1 on: October 21, 2010, 02:11:40 pm »
Or can someone uplaod a single adt without any wmo's mdx's and a snow texture as ground without any way textures or shadows?...
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Eluo

  • Moderators
  • Creator of Worlds
  • *****
  • Posts: 509
    • View Profile
Re: [BUG] Ground Textures
« Reply #2 on: October 21, 2010, 09:09:18 pm »
Sorry for the late response :s
Uhm why don't you upload your "corrupted" adt so i can have a look at it? :)
If i can't do anything than we'll find another solution.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
One is a genius, the other\'s insane!

medi4

  • Guest
Re: [BUG] Ground Textures
« Reply #3 on: October 25, 2010, 02:30:30 pm »
Well, can someone uplaod please a single adt without any wmo's mdx's and a snow texture as ground without any way textures or shadows?...
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

medi4

  • Guest
Re: [BUG] Ground Textures
« Reply #4 on: October 26, 2010, 04:11:44 pm »
no one know how to create a adt with a snow ground texture?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Jack

  • Registred Member
  • Model Change Addict
  • *****
  • Posts: 258
    • View Profile
Re: [BUG] Ground Textures
« Reply #5 on: October 26, 2010, 04:29:13 pm »
Why don't you just delete the textures on a working adt and use a snow texture on it?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

medi4

  • Guest
Re: [BUG] Ground Textures
« Reply #6 on: November 02, 2010, 10:27:32 am »
coz i tried this so often that i get bored form this error  :!:
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

medi4

  • Guest
Re: [BUG] Ground Textures
« Reply #7 on: November 02, 2010, 04:20:31 pm »
LOL why i hadn't create a adt with  snow texture in talis ?!

sry to all  :|
« Last Edit: January 01, 1970, 01:00:00 am by Admin »