Loadinfo fileinfoCut out all m2s. Then add the first half again. Test ingame. If crash cut from the rest again the half. If not do it with the other half. So you get every step clother to the problem m2.
This application has encountered a critical error:ERROR #132 (0x85100084) Fatal ExceptionProgram: C:UsersMarcDesktopWorld of Warcraft - Copie (2)Shadow.exeException: 0xC0000005 (ACCESS_VIOLATION) at 0023:007B31F8The instruction at "0x007B31F8" referenced memory at "0x00000010".The memory could not be "read".
I don't really understand : I didn't put any grounds effects at all yet, and the bug is linked to M2s. Moreover all the chunks have 4 textures. So I hardly see why I get this error.Edit : Oh, there is a not-bugged chunk that has a shollazar texture for no reason. I'll try to change it, maybe the problem is related to it. Though it's weird.Edit² : Ok. Changing it solved the whole problem. There were some weird corruption there that I still don't understand. The bugged M2s were only a consequence of it. I give you my thanks for making me look at textures. I feel kind of ashamed now.