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Content creation => Texturing and 2D Art => Topic started by: Eclipse on July 31, 2013, 05:02:35 pm

Title: [SOLVED] Problem with Map(s)
Post by: Eclipse on July 31, 2013, 05:02:35 pm
I've been implementing custom maps ingame, and with custom zones i have problems like this

http://i.imgur.com/0M5YKMt.jpg (http://i.imgur.com/0M5YKMt.jpg" onclick="window.open(this.href);return false;)

copying over retail maps with retail zones are fine. every image is 256x256 like it's supposed to. What's wrong? I can tell it's certain .blps but I can't resize them.
Title: Re: Problem with Map(s)
Post by: schlumpf on July 31, 2013, 05:25:01 pm
It seems like the content of your blps just doesn't match up?
May you post at least two non-matching ones? (as png or such)
Title: Re: Problem with Map(s)
Post by: Eclipse on July 31, 2013, 05:28:58 pm
sure, here you go.
Title: Re: Problem with Map(s)
Post by: schlumpf on July 31, 2013, 05:33:20 pm
And you don't see that broken horizontal line on top of the first tile?!
Title: Re: Problem with Map(s)
Post by: Eclipse on July 31, 2013, 05:42:35 pm
huh, I guess i'm blind. but that still doesn't excuse it slanting.
Title: Re: Problem with Map(s)
Post by: schlumpf on July 31, 2013, 05:44:12 pm
It does? Your images are not aligned with each other. WoW is doing the correct thing. The problem is in the content of your tiles. You may want to redo them.
Title: Re: Problem with Map(s)
Post by: Eclipse on July 31, 2013, 05:52:21 pm
Indeed, thanks for pointing out my stupid error. If I don't post within a few hours i'll close this.
Title: Re: [SOLVED] Problem with Map(s)
Post by: Steff on August 02, 2013, 06:10:44 am
If you use photoshop use the slices feature for this.
In my map tamplate there is also one predefined.