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Content creation => Texturing and 2D Art => Topic started by: Filipsons on June 27, 2013, 01:32:28 am

Title: TGA to BLP
Post by: Filipsons on June 27, 2013, 01:32:28 am
Hello everybody, I need convert TGA to BLP, it was possible? Without PNG format.
Title: Re: TGA to BLP
Post by: Steff on June 27, 2013, 12:36:33 pm
And why not just save as PNG and convert then?
Title: Re: TGA to BLP
Post by: schlumpf on June 27, 2013, 12:52:27 pm
Proper question: Why not google tga to blp and take one of the 107000 results?
Title: Re: TGA to BLP
Post by: Steff on June 27, 2013, 12:56:43 pm
There the resources would be the best way.

viewtopic.php?f=59&t=800 (http://modcraft.io/viewtopic.php?f=59&t=800" onclick="window.open(this.href);return false;)

For me it would be interesting why to use TGA instead?
Title: Re: TGA to BLP
Post by: Filipsons on June 27, 2013, 01:11:51 pm
I want make eyebrows and beard, but this part must be save in index color, and index color cant be a transparent. Beard and eyebrown looks very sharp in Index color mode.

(http://img43.imageshack.us/img43/1033/bzwl.jpg)

Problem: This parts is invisible, when I save human skin parts in aplha color.
Only stupid index color works for me.

(sorry for my English)
Title: Re: TGA to BLP
Post by: Filipsons on June 27, 2013, 01:18:45 pm
Steff: Thanks fpr help, but this program dont works correctly.

(http://img547.imageshack.us/img547/6867/diu5.jpg)
Title: Re: TGA to BLP
Post by: Ascathos on June 27, 2013, 01:40:46 pm
Quote from: "Filipsons"
Steff: Thanks fpr help, but this program dont works correctly.

(http://img547.imageshack.us/img547/6867/diu5.jpg)
Use another converter. Most likely that the converter doesn't support the file - has to do with the bitmasks being broken from conversation.
Title: Re: TGA to BLP
Post by: Filipsons on June 27, 2013, 02:38:24 pm
I know only PNG to BLP and this TGA to BLP.
Title: Re: TGA to BLP
Post by: Steff on June 27, 2013, 02:52:11 pm
Try different BLP settings.