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Messages - mike1084

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Tutorials / Re: [TUTORIAL]How to create a Loginscreen with Lua & XML edi
« on: August 08, 2012, 11:45:03 pm »
Quote from: "Mordred"
UPDATE:
Loginscreen 3.0 video
the loginscreen not included -> it maybe will get released as a shell for loginscreens after the expansion for chaotic united hit release.
- main post updated
...I want this. ^^
Also, perhaps you didn't notice my question so I'll try to ask it again, as I actually see you've added this in 3.0...

How did you enable the patch / revision number in the bottom left? ^^

Other than that, I can't wait on 3.0 to get released! Is there any ETA on when this expansion will come out (and thus with that, the question is simply; when will you most likely release the new log-in screen? ^^).

Great work, I really love the improvement between 2.0! You should be proud! ;)

2
Tutorials / Re: [TUTORIAL] Set up your custom Maps with a WoW Server
« on: August 08, 2012, 10:59:20 pm »
Quote from: "longkallsong"
Any way to do this with arc emu ??
Yes. Simply try following the tutorial, and you'll have pretty much no problems considering the core you are using. ;)
The only thing that's different is the .go command. In an ArcEmu server, the command would be .worldport

Other than that, there is actually little interaction with the core anyway. It's mainly client editing, so you should be good to go. ;)

If you've got any problems, don't hesitate to ask! Good luck.

3
Resources and Tools / Re: All MOP world m2s to WOTLK
« on: August 05, 2012, 05:25:02 pm »
Would someone be so kind to re-upload the Patch-T.MPQ file (being, the textures). The file has been removed, so downloading it is blatantly impossible.

I'd be very glad (and I suppose others would too!) if this file could be re-uploaded by someone, whether to the same site or to another uploading site (which I suppose people would prefer, considering the current site isn't working as it's supposed to according to all the posts).

Thank you in advance. ^^

4
Quote from: "Steff"
So a login screan with an image and swaped class and/or race names. You should show more to get help I think.

Well, if you want to see some other screenshots...





What we are striving to create is, indeed, a more mature platform, which we will create with an interesting storyline(s), lovely areas and amazing quests. Moreover, changing the look of World of Warcraft into something more mature, more dark, to indeed catch the interest of more mature (the old generation of Warcraft) players.

More updates are coming soon!
Mainly we'll post updates on our forum first. ;)

5
Miscellaneous / Re: [QUESTION] Changing race display ID
« on: August 02, 2012, 10:50:55 pm »
Yes, that's exactly what I thought... I did so by using DBCUtil, and then using Notepad++ to copy all the Dwarf lines and paste them into the Draenei lines.

Somehow, and I have honestly no idea why, all of the textures stopped working.

I'd say that, because I changed the model, I could then use the same textures as on the other model. Somehow, my WoW didn't quite agree and now all the textures are black, as if there are none.

I was actually on a right track when I changed every instance of Draenei into Dwarf, but somehow the upper part of the face still didn't have a texture...
Then I figured I could as well just copy all the data, but this didn't quite work.. :/

And you were right, that's what I tried to... (or well, the Draenei to have Dwarf skins).

Thanks for your help! And thanks, I hope I'll get it to look as it's supposed to! ^^

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Miscellaneous / Re: [QUESTION] Changing race display ID
« on: August 02, 2012, 08:31:54 pm »
Thanks a lot, I'll try editing that.

Thanks a bunch for your help so far!


EDIT: These are a lot of files... if ever I'd like to make my Draenei represent a Dwarf, how on earth would I even do that?
I've been working with Mydbceditor, which can (luckily) replace any occurence of words into another (for example: changing DraeneiMale into DwarfMale wherever it can find it) but, there are different number of textures (if I'm correct) and having to add / duplicate rows would take ages.

Would you have any idea how to do this in a more convenient manner?

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Tutorials / Re: [TUTORIAL]How to create a Loginscreen with Lua & XML edi
« on: August 02, 2012, 03:59:32 pm »
I've changed my revision number (the 12340) into 13370 and changed my patch number (3.3.5a) into 0.0.1, but using this log-in screen fix, I don't see the patch data anywhere.

Would you know how to actually show that patch data somewhere? It'd be quite useful. ^^
Sorry if it's a really easy fix, I haven't looked into all the LUA files that much... (A)
Thanks!

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Miscellaneous / Re: [QUESTION] Changing race display ID
« on: August 02, 2012, 01:46:23 pm »
Thanks for the help so far!

It's helped me quite a bit, I don't know why I looked over that option (as I'd already changed the ChrRaces.dbc for the race names...), but anyway thanks for the pointer. ;)

Problem that I'm facing now is:

The model has been changed, but I've got no clue as to how to change the skin as well. What I thought was that the model would have the skin data as well, but apparently that's not the case...

I've been looking around for a solution but can't really find any!
I hope you can help me!

Thanks in advance.

9
Miscellaneous / [QUESTION] Changing race display ID
« on: August 01, 2012, 11:13:25 pm »
Hi there! I've been modding my World of Warcraft for some time today now, and I've changed quite a bit.
Custom race descriptions, custom race names, custom class names and all that...
But what I can't figure, is how to change the display of a race.

For example: Changing the Draenei model into a Dwarf model.

I've been using the search function, and have read a tutorial on creating a NEW race, but this didn't really help.
Next to that I've been checking my Patch-enUS3.MPQ but couldn't really find anything that would help me.

I hope that someone can help me in my quest, because this would really help!

10
Hm... the link on the first page (LINK) of the first paragraph seems to be broken for me... I hope that you (or someone, for that matter) could give a link to the file(s) necessary. I'm not even sure if the files are actually necessary or not, and to what extent I could actually follow this tutorial without them, but I still ask for help. ^^

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