I'm looking for someone who can help me to figure out how Light.dbc works. Specifically columns 3-5 which are float values of position.
I want different entries in Light.dbc for the same map but with different coordinates so the sky/light/fog would change depending of the zone.
E.g. Outland map (entry 530 in Map.dbc) have multiple entries in Light.dbc to use different skies in its different zones (Hellfire Peninsula, Shadowmoon Valley...)
The problem is that I can't figure out how coordinates work, those columns 3-5 maybe are a bounding box? Are the coordinates the same as in ingame? :?
At Light.dbc wiki (
http://www.wowdev.wiki/index.php?title=Light.dbc) I can see a footer: 'LightRec::ConvertDBToGameCoords()'
but I don't understand what means '36.0f;'. :?
Thanks in advance.