Modcraft - The community dedicated to quality WoW modding!
Content creation => Level Design => Topic started by: Zim4ik on July 17, 2011, 06:28:31 pm
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Okay, i`ve got a bug. When i editing adt in 104 in the result all models are wont appear, i know that. Earlier, i fix it with taliis, but now, i cant fix it. Taliis can`t resave my adt file! It cant see texture and height map.
Help me, please. How can i fix models with out taliis
newer revs dont working for me oO earlier it works. With new one, ive got MFBO chunk error,
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Either save the adt with noggit again or use refrep(use the search function).
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It nothing gives to me(
ps nice to see you)
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Hi thanks ;)
i posted a dl link to the tool here:
viewtopic.php?f=12&t=471&p=2677&hilit=refrep#p2677 (http://modcraft.io/viewtopic.php?f=12&t=471&p=2677&hilit=refrep#p2677" onclick="window.open(this.href);return false;)
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"It nothing gives to me("
Means that, that that :udumb: tool nothing gives to me. Nevar evarr!
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Your formulation is kinda hard to understand....
1. The tool wont start for you at all.
2. The tool starts but nothing happens.
3. The tool crashes
...
Be more precicely please ;P
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It clearing chunks of adt or smth. But this "clearing" have no results.
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Normally refrep reads ot hte mpqs , the adt and then it adds the location from the mddf chunks and so on into the mcrf chunk.
It then places the new fixed adt into the refrep folder in a subfolder named output or sth like that.
Of course you will have to add the fixed version of the adt into your mpq.
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Yup, i`m always adding adt to archive! This adt "fixed" with refrep
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Huray! It works. Earlier, i just drag the adt on exe file.
now i`m using this script
@echo off
for %%i in (*.adt) do refrep.exe "%%i"
pause
and it works