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Content creation => Level Design => Topic started by: Nekatus on February 17, 2014, 07:29:53 pm
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Hello Modcraft,
i've created a new Zone and want to add Groundeffects. But i have a Problem.
The Groundeffects are on the Dirt. I added the groundeffects ONLY on the grass but there are some plants on the dirt...
(http://i.imgur.com/E77ELto.jpg)
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Just use a higher hardness for dirt on this place. You can also use grass with 0 opacity on the road, it should help you to get rid of grass there.
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i have 0% of the grass and 100% dirt. but it doesnt work >.< ..
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Try to use a higher hardness for dirt, but you can also try to widen the road a bit. It once helped me with such problem.
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Is a "bug" in noggit: It does not update the doodad map. Iirc, it was fixed in later versions. Else, you need a special tool, which I uploaded somewhen.
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okay thanks guys
can ypu tell me the name of this tool pls?:)
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As far i know 1.3 do this.
Else use the groundeffects fix cmd tool. But backup your adt.. It sometimes kills them.
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I use NoggitSDL 1.3
and i use the groundeffect fix :/ but doesnt work
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Noggit 1.3 ci81 fixes this issues properly. And you can try to generate the groundeffects data again. That may help.
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noggit 1.3 ci81? where i can find it? ive yesterday searched in noggit forum but dont found it.
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ci.hanfer.org
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thank you, i will try it :)