Modcraft - The community dedicated to quality WoW modding!

Content creation => Level Design => Topic started by: Nekatus on November 22, 2013, 07:44:09 pm

Title: [QUESTION] .wmo Problem >ingame<
Post by: Nekatus on November 22, 2013, 07:44:09 pm
Hello Modcraft.
I have create a map in Noggit and my patch is working. i have import a forsaken townhall to my map and when i want to go there ingame, i get a error.
does anyone know what im doing wrong?
sorry for my bad english
Title: Re: [QUESTION] .wmo Problem >ingame<
Post by: Ascathos on November 23, 2013, 09:40:33 am
For some reason, it's the error as mentioned here:
viewtopic.php?f=12&t=2971 (http://modcraft.io/viewtopic.php?f=12&t=2971" onclick="window.open(this.href);return false;)
Title: Re: [QUESTION] .wmo Problem >ingame<
Post by: Dracbane on November 25, 2013, 09:21:38 pm
I find I usually get this error when I forget something.  Make sure the map is in your DBC files, in your SQL DB, and that the Map, DBCs, and WMOs are all in the patch.

Also, you might just throw that WMO into one of blizzards maps to make sure the WMO itself isnt corrupted.  That house also looks like its from Cata so did you convert it?
Title: Re: [QUESTION] .wmo Problem >ingame<
Post by: Ascathos on November 25, 2013, 11:50:42 pm
Quote from: "Dracbane"
I find I usually get this error when I forget something.  Make sure the map is in your DBC files, in your SQL DB, and that the Map, DBCs, and WMOs are all in the patch.

Also, you might just throw that WMO into one of blizzards maps to make sure the WMO itself isnt corrupted.  That house also looks like its from Cata so did you convert it?
Error #132 is thrown for all kind of things. The offset and/or actual, precise information featured is actually giving you reasons and ideas how to fix it. That particular error always came with bad ground effects doodads. So yeah.
Title: Re: [QUESTION] .wmo Problem >ingame<
Post by: Dracbane on November 26, 2013, 12:16:38 am
Quote from: "Ascathos"
Quote from: "Dracbane"
I find I usually get this error when I forget something.  Make sure the map is in your DBC files, in your SQL DB, and that the Map, DBCs, and WMOs are all in the patch.

Also, you might just throw that WMO into one of blizzards maps to make sure the WMO itself isnt corrupted.  That house also looks like its from Cata so did you convert it?
Error #132 is thrown for all kind of things. The offset and/or actual, precise information featured is actually giving you reasons and ideas how to fix it. That particular error always came with bad ground effects doodads. So yeah.


Well I was going by his context of having the issue. All he is doing is placing a WMO and then crashes in game.  That pretty much narrows this issue down to something above.  He forgot a file somewhere, the WMO has an issue(bad texture, doodad, ect), or he forgot/didnt convert the WMO. (as I said, I think its from cataclysm, but not 100% sure.)