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Content creation => Level Design => Topic started by: Bartons on November 19, 2012, 11:12:43 pm

Title: [Question] ADT Texture color difference
Post by: Bartons on November 19, 2012, 11:12:43 pm
Why does the texture become darker after removing it from a chunk and reapplying it? Is there a way I can make it go back to it's previously brighter color?

(http://i4.minus.com/iblyz9U3v9f5DF.jpg)

Noggit 1.2 SDL
Title: Re: [Question] ADT Texture color difference
Post by: Steff on November 19, 2012, 11:43:31 pm
perhaps wrong graß. I have not this effect.
Did you pick the texture from the ground. There is a darker version of this graß.
Title: Re: [Question] ADT Texture color difference
Post by: Bartons on November 20, 2012, 12:46:22 am
I literally copied the texture from one chunk to the other :(
Title: Re: [Question] ADT Texture color difference
Post by: Steff on November 20, 2012, 07:39:37 am
Then please pack the adt and send me link with pn.
Title: Re: [Question] ADT Texture color difference
Post by: Ascathos on November 20, 2012, 01:02:21 pm
Use the flattening tool, set it to 0 and go over it. For some reason, it is generating a "shadow" from time to time. It yuo do this, it should set it to normal.
Title: Re: [Question] ADT Texture color difference
Post by: Steff on November 20, 2012, 01:17:13 pm
No it dont creat a shadow.. Never did ;) It calculated the normals wrong some version ago. But this should be fixed .