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Content creation => Level Design => Topic started by: askion on May 15, 2012, 12:20:35 pm

Title: Help Converting MoP M2
Post by: askion on May 15, 2012, 12:20:35 pm
i've been following viewtopic.php?f=20&t=937 (http://modcraft.io/viewtopic.php?f=20&t=937" onclick="window.open(this.href);return false;)
The model goes in without any crashing.. but the texture looks odd, When i move the texture seems to move/reflect itself, not sure how to explain it.
[spoiler:2mtro7dh](http://i1153.photobucket.com/albums/p510/askion/WoWScrnShot_051512_111522.jpg)[/spoiler:2mtro7dh]
Title: Re: Help Converting MoP M2
Post by: Zim4ik on May 15, 2012, 01:49:36 pm
Mjollna wrote:
Little addition to tutorial :

If you have problems with (dynamic) shadows "moving" and following your character's movement, that trick seems to fix it :

- Open the Cata/mop skin file associated with the model in 010 Editor.
- Apply the skin template.
- Go to submeshes (each of them).
- Change "unknown" field 0x10 (between startbones and rootbone) from 0 to 1.

I have no idea why, but it works xD
Title: [SOLVED] Re: Help Converting MoP M2
Post by: askion on May 15, 2012, 02:28:31 pm
I've done that, it fixed the shadow moving on the ground, but the texture on the model is still moving when i move my camera.





Fixed
Title: Re: Help Converting MoP M2
Post by: flagg78 on July 09, 2012, 07:33:57 pm
i am having the same problem what did you do to fix it?