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Content creation => Level Design => Topic started by: Calibur on January 12, 2012, 04:40:46 pm

Title: Chunk level difference.
Post by: Calibur on January 12, 2012, 04:40:46 pm
Hello.

Noggit 3.279
Windows 7 Ultimate

Created a custom map from scratch with taliis:
http://filebeam.com/d3f063998f300fc9d691be24b9ffcd6c.jpg
(http://filebeam.com/d3f063998f300fc9d691be24b9ffcd6c.jpg)
Chunks immedeately differentiates between eachother once noggit loads.
Title: Re: Chunk level difference.
Post by: schlumpf on January 12, 2012, 04:55:13 pm
I have no idea what you want to show us there. If it is that there are really tiny lines between chunks: Too bad, that can only be fixed by smoothing.
Title: Re: Chunk level difference.
Post by: Calibur on January 12, 2012, 08:17:18 pm
So it's normal? Cause it happens on every new map I make, and I haven't seen it in the show off forum.
Title: Re: Chunk level difference.
Post by: Steff on January 12, 2012, 09:53:01 pm
The problem is that the map is seperate in chunks and noggit modify them seperat. It dont look if the borders are on the same height. So you gt this lines. We have to build in some finalysation and merge the outer vertics positions some day.