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Author Topic: [SOLVED]All Cataclysm creatures in 3.3.5a.. crash?  (Read 2582 times)

Joxus

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[SOLVED]All Cataclysm creatures in 3.3.5a.. crash?
« on: September 02, 2014, 03:13:58 pm »
I'm using Anthony's 4.0.0 - 5.4.0 content patch, and I exported all the creatures from cataclysm to 3.3.5a. There's a problem though, in some zones at certain locations it crashes due to the spawned creatures (no idea which) a lot of the creatures have texture issues too. All the "regular" new NPC's have no textures like any normal race really that wasn't in WOTLK.

I have only made SQL modifications for the creature_template, creature, creature_template_addon, creature_addon, waypoints, waypoints_data, waypoints_scripts not the scripts etc which I might not even do I also removed all the auras, spells, AIScripts, and scriptnames in the creature_template/creature_addon/creature_template_addon. I haven't removed my old creature stuff (except the creatures themselves) so I get a lot of missing DB errors which I don't think should be a problem atm.. right?

I tried looking at some creatures that had no textures, looked up the displayID in CreateDisplayInfo.dbc of one of those "regular" NPC's and found they had no skins in column 7-9 and neither did they have that in the MoP DBC.  Are these textures defined in CreatureModelData.dbc (or perhaps CreatureDisplayInfoExtra)?
« Last Edit: September 14, 2014, 11:32:17 pm by Admin »

Dottore

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Re: [QUESTION]All Cataclysm creatures in 3.3.5a.. crash?
« Reply #1 on: September 02, 2014, 10:38:27 pm »
Did you add the new models in CreatureDisplayInfo.dbc and also CreatureModelData.dbc?
I'm using anthony's patch too but i have no problems with it, all the models are perfect, i can morph myself in game and also make new npcs with the new display ids.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Joxus

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Re: [QUESTION]All Cataclysm creatures in 3.3.5a.. crash?
« Reply #2 on: September 03, 2014, 10:49:48 am »
Yeah, I think it should be working.. the CreatureDisplayInfo definately has the entries for those creatures, not too sure about the CreatureModelData.dbc. I took both the DBC files from another patch which got a lot of models working. If I would do it manually for all the creatures it would've taken me ages pretty much. I'd like to try to do a few manual to see if it fixes the problem but how exactly do the ID's work in the CreatureModelData.dbc? The ID's only go to about 7200 in DBC but what does the ID refer to?

 I don't know how to find specific creatures their model data in Cataclysm/MoP CreatureModelData DBC's. What I did try was setting all the columns that weren't in the 3.3.5a CreatureModelData.dbc in the MoP CreatureModelData to the same value, converted to a CSV and removed all those values and converted the DBC back, but it gave me even more crashes. Although the column data was in the right place in that DBC, I noticed the values were quite different, so where exactly would you get the proper data?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Joxus

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Re: [QUESTION]All Cataclysm creatures in 3.3.5a.. crash?
« Reply #3 on: September 06, 2014, 02:51:53 pm »
Nevermind.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Dottore

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Re: [QUESTION]All Cataclysm creatures in 3.3.5a.. crash?
« Reply #4 on: September 06, 2014, 05:06:39 pm »
Okay, but I recommend MyDBCEditor instead of converting dbcs to CSV and back.
Here's mydbceditor: viewtopic.php?f=59&t=782
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Joxus

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Re: [QUESTION]All Cataclysm creatures in 3.3.5a.. crash?
« Reply #5 on: September 06, 2014, 05:34:12 pm »
Yeah I was already using that, I just thought since I had all creatures it would take ages to manually do that, I was already using MyDBCEditor for the casual things. Anthony's patch did not include those BLP's. I got all the NPC's fixed now.

It's still crashing at some places. What could be causing this? It's not missing textures or some SQL stuff missing as far I can tell.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

phantomx

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Re: [QUESTION]All Cataclysm creatures in 3.3.5a.. crash?
« Reply #6 on: September 06, 2014, 06:18:03 pm »
Hey Joxus I would like to point you over to this tutorial I just made maybe it will help.

http://modcraft.io/viewtopic.php?f=20&t=8419&p=39612#p39612
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Joxus

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Re: [QUESTION]All Cataclysm creatures in 3.3.5a.. crash?
« Reply #7 on: September 07, 2014, 01:02:31 am »
Quote from: "phantomx"
Hey Joxus I would like to point you over to this tutorial I just made maybe it will help.

http://modcraft.io/viewtopic.php?f=20&t=8419&p=39612#p39612

Good tutorial, no more questions when doing manually I guess. Regardless of that the problem lies with the Worgen model (at least) since it crashed when I tried to spawn a Worgen capative, so just gonna check that out. Do all the Worgen NPC's use the Character/Worgen model or something?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

phantomx

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Re: [QUESTION]All Cataclysm creatures in 3.3.5a.. crash?
« Reply #8 on: September 07, 2014, 06:00:06 am »
It uses the character model yes and no.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Joxus

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Re: [QUESTION]All Cataclysm creatures in 3.3.5a.. crash?
« Reply #9 on: September 07, 2014, 08:29:08 pm »
Does anyone know where the creature interact (click), emotes (basically non-combat) sounds are located in MoP/Cata client? In the Sound.MPQ it only seems to contain the combat sounds. I got the correct CreatureDIsplayInfo, CreatureModelData, CreatureSoundData and SoundEntries dbc files as far I know.

For instance a male Tauren NPC that was there in WOTLK has the CreatureModelData reference 59 at column 2, in CreatureModelData at 59 in column 14 with 59 it refers to CreatureSoundData which has a few values at death, aggro, attack columns etc.. I think fidget should have some values for that interacting? All those values and references were exactly the same as in the old DBC file though so I doubt something's missing there.

Could it be the sound files that are missing then?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Joxus

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Re: [QUESTION]All Cataclysm creatures in 3.3.5a.. crash?
« Reply #10 on: September 08, 2014, 01:33:57 am »
Nevermind. :P
« Last Edit: January 01, 1970, 01:00:00 am by Admin »