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"Retro-Porting" / Re: [QUESTION] Ogre draenor Armor ?
« on: June 22, 2014, 10:07:20 am »
You need 010 Editor. Download SweetScape.7z from viewtopic.php?f=59&t=828
Unpack it in .../010 Editor/Data. Open .skin file in 010 Editor, to do it, click Ctrl+ F5 and choose SKINTemplate.bt, now go to new window 'Floating Tab Group' and click 'Run on File:'nameofyourskin'.skin', and like on screenshot extend 'struct SUB submeshes', look for all ID over 65000 and change StartTriangle and nTriangle to 0.
Unpack it in .../010 Editor/Data. Open .skin file in 010 Editor, to do it, click Ctrl+ F5 and choose SKINTemplate.bt, now go to new window 'Floating Tab Group' and click 'Run on File:'nameofyourskin'.skin', and like on screenshot extend 'struct SUB submeshes', look for all ID over 65000 and change StartTriangle and nTriangle to 0.
Quote from: "Rangorn"
Open skin files with 010 editor templates
Search (in each skin, 4) for submesh with id > 65000
Set StartTriangles and nTriangles to 0 for theses submeshes
[spoiler:wdjs7rsc][/spoiler:wdjs7rsc]