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Featured => Noggit => Topic started by: Lawes on April 05, 2014, 01:57:14 pm
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texture is fuck ingame, cant resolve it bcs that doesnt appear on noggit
(http://img106.xooimage.com/files/8/f/c/sans-titre-44e59f8.jpg)
How can I resolve it ?
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I recall having weird textures similar to that when I saved the ADTs in Noggit while the gridlines (F7 IIRC) were enabled. When the ADTs were changed and saved with gridlines disabled they went away.
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i tried to saves whitout F7, doesnt works
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This error can appeare if you start with nothrend or similar adt. If it is this error there was a post with solution somwhere. Title included the word gridlines as fare i know. And it has nothing to do with turned on lines as this is only a render thing and do not change the save at all.
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WHere is the post ?
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You were given the information to search for it yourself. You know, using the search bar up top.
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my english suxx, that will be hard for me
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no one know how to help me ?
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By chance related to this, might be worth a shot anyways:
About the "lines" bug, I've tested this and for me it works :
[18:05] <Mjollna> for your broken textures
[18:05] <Mjollna> (the lines problem I mean, not the specular stuff)
[18:05] <Mjollna> you open your adt
[18:05] <Mjollna> in noggit
[18:05] <Mjollna> raise tool
[18:05] <Mjollna> brush size : max
[18:05] <Mjollna> speed : 0
[18:06] <Mjollna> you click once somewhere on your adt
[18:06] <Mjollna> save
[18:06] <Mjollna> test ingame
[18:06] <Mjollna> it should be alright
[18:06] <Mjollna> and to reproduce the bug, it's easy : editing textures on Azeroth instead of a user-created map from scratch
Tested with 279 and latest SDL, same problem, same solution.
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doesnt works
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I have this problem with every ADT (I use copies of QA_DVD ADTs) after first save after adding new textures to chunks, but when I edit it again and save it again, it disappears. Try to do something with that ADT, re-save it and re-update your patch. This helped me everytime. If this doesn't help, I have no other solution for you.