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If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

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Topics - Alastor

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16
Recruitment / [Recruitment] Alastor
« on: July 28, 2014, 12:12:44 pm »
Ok i have nothing to do so for now i try to jump into Maruun or those boring days will kill me :P

ACC: Dahaga
Lang: Czech
Age: 17
skype: ************

Well ... i love to build dark sequences something like Shadowmoon maybe its caused by my love to Metal :P Black/Death/Power etc ...
Im still playing wow sience 3.3.3 and i started modding since 3.3.5 beceause in those days i was playing on GM server but True reason why im still sticking to WoW is RP

where im really interested  ?
Making Models ( i want them animated but dunno why im low about this)
i can also do some Noggit spawns for example some fragments of "World of Darkness" or soemthing like that :P
but i hate Noggit so we will see

--
Staff have me already on skype
so we can continue there

17
So ... i was once a time bored again ... so i started to converting some LoL models ...
(Inico sry :P)

Fjord






















18
Modelling and Animation / [QUESTION] ADT to OBJ ?
« on: July 25, 2014, 06:18:57 pm »
This will be very simple question


" Is there any chance to convert terrain to obj ? "

19
Miscellaneous / SCM to WoW through EXE
« on: July 16, 2014, 02:38:26 am »
Hi i dont have any idea where to put this or where i can now find some good programators for cunsultating
so ... here iam...

In Hitchhiker's Hack was button to add into your Default Chat Frame Message through API "DEFAULT_CHAT_FRAME:AddMessage" i think
so im asking

have somebody any idea how to make .exe (program) that will be able to write Chat messages in game ? through API "SendChatMessage" ?
all i need is code for sending those messages to client
if im right "SendChatMessage" its by "SMSG_MESSAGECHAT" "0x096"
if somebody could help i'll be pleased (about things like this im glad for every help)

20
Modelling and Animation / [SOLVED] [QUESTION] WOD Draenei Female
« on: July 03, 2014, 02:38:30 pm »
Hi All

Could someone who have Downloaded WOD extract for me Draenei Female folder
-Hair textures
-SkinTextures
-Model ( -- I need personaly OBJ of model -- )

Optionaly with this sittings if its possible


i dont have any idea how is it with those models
if you are even able to open them in some WMV or not
ima just asking if can someone help me to load dat model into Blender thats all i need

21
Tutorials / [TUTORIAL:WotlK] Custome Models from Blender to WoW
« on: June 25, 2014, 12:17:24 am »
Hi
There was an toons of Topics with models that was buggy like in Geosets/ texturest etc ... so i want to solve this all in one shot

OBJ to M2 - BLENDER WORKs TuTs & Models to Download


You Will Need


- BLENDER (ima using 2.69)
- OBJtoM2.exe
- Some Image Editor ( i have Zoner )
- 010 Editor + M2 Template
- and maybe notepad ++



EXPORT OPTION FOR BLENDER


To prevent miss Rotated Model use these lines Like if Y been forward


here is far better converting CMD script to use OBJToM2.exe that will help you make it faster and easier
-its deleting all MTL files in folder since they are not needed
-result M2 will be named just after OBJ that its converting
-texture path is right now set as WORLD but you can delete this part or make it empty and set texture path in blender as material name
-in last step its executing my script that will fix bouding boxes and increasing render radius and other craps
path to this script is hardcoded so you should change path for your own

FOR %%A in (*.obj) do set Modelname=%%A
set Modelname=%Modelname:.obj=%
FOR %%B in (*.obj) do ObJtoM2.exe "%%B" %Modelname% "WORLD"
FOR %%C IN (*.mtl) DO DEL %%C
FOR %%D in (*.m2) do 010editor "%%D" -script:"C:UsersAlexDocumentsSweetScape10 ScriptsAlastorScript01.1sc" -saveall -nowarnings -noui

TEMPLATE AND SCRIPT IN ATTACHMENTS



EDIT - All videos are now in one post + Downlaod links (for those from Narnia where are my videos blocked)
---------------

 Video 01
https://mega.co.nz/#!TMA1xZxa!HVcqZF2fQ ... UIqH7om15o
 Video 02
https://mega.co.nz/#!bRghVYAL!Fr-nspHBS ... vVNrXeflMM
 Video 03
https://mega.co.nz/#!CVxX2RSA!BOxHYr5nv ... ifPZ3jJv4k
 Video 04
https://mega.co.nz/#!vZ4BWZIa!dN1UaWBrx ... Su0rdu5tKI
 Video 05
https://mega.co.nz/#!aYZixQZD!kWpxBTnSf ... vAyMLTNVzQ
 Video 06
https://mega.co.nz/#!Pdp0ESDa!VUOPOVf-7 ... ppp3RNFof4
 Video 07
https://mega.co.nz/#!yJA0nAZT!FC6RAVja- ... UEATxSiF8M
 Video 08
https://mega.nz/#!XIIhWDha!0PIb-I4HktSM ... AFCfu7MEzI
 Video 09
https://mega.nz/#!7Z50mYzR!eP8iTZ_7yT3U ... eMppEXMMLM
Book Model
https://mega.co.nz/#!2IIR2B4K!y9Q2pmRXB ... 3NBlg4qjYk
Scythe Model
https://mega.co.nz/#!zQh3mC7a!sddUQe9rH ... 595WKYM9ns
(.add 25332 ; ID, Name, DisplayID, "25332"   "Reflective Staff"   "39429")
----------------


01
[media:1c523jd4]https://www.youtube.com/watch?v=E8hYYqx_KIM[/media:1c523jd4]
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02
[media:1c523jd4]https://www.youtube.com/watch?v=m_xdnPsoIr8[/media:1c523jd4]
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03
[media:1c523jd4]https://www.youtube.com/watch?v=MOcXlqo7w6Q[/media:1c523jd4]
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04
[media:1c523jd4]https://www.youtube.com/watch?v=U1XeR6c4GjI[/media:1c523jd4]
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05
[media:1c523jd4]https://www.youtube.com/watch?v=bJyw7t83Cao[/media:1c523jd4]
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06
[media:1c523jd4]https://www.youtube.com/watch?v=Xvvo3pBxanw[/media:1c523jd4]
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07
[media:1c523jd4]https://www.youtube.com/watch?v=2dn2GrZU7sE[/media:1c523jd4]
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08
[media:1c523jd4]https://www.youtube.com/watch?v=512POBu7E0M[/media:1c523jd4]
09
[media:1c523jd4]https://youtu.be/GjjmsLItPto[/media:1c523jd4]
<><><><><><><>
SHOWOFF
Kerrigan

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Yautja

http://i.imgur.com/XXCNTC3.jpg
<><><><><><><>
Rime Etere 01

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Rime Etere 02

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22
Hi so ... As topic says I need to know how exactly they works

for first ima trying to make the Custome one and the point is if i create Custome M2 and swamp it with Original one will be possing Right ?
I spawned Human cahr Selection/Creation Glue in Blender to see where is X,Y,Z=0,0,0 and Where is Character Spawing point but ima still confused about this ..
Just ... is here someone who was ever making custome glue scree model ?


EDIT Thank to Phucko

- i need MontPoint for Char
- and Camera

23
Noggit / Re: Noggit crashes when starts
« on: June 21, 2014, 10:25:32 am »
try to activ Config and set correct path

24
Miscellaneous / [QUESTION] messing with SPELL.DBC etc ...
« on: June 14, 2014, 10:03:23 am »
Hi Modders

i have an little problem with my wings that i wanted to throw on random spell
So ... i picked up those Wings from Anthony's patch and i want to attach them to some Wotlk spell
i found spell 71947 for that so

Spell.dbc >> 71947 on 132 for Visual >>> 15401
SpellVisual.dbc >> 15401  on 5 for buff >>> 14242
SpellVisualkit.dbc >> 14242 on 5 for chest effect >> 6361
SpellVisualEffectName.dbc >> 6361

Without those DBC edits wings was only in base of model with DBC edits they started to whowing on back of chest and thats what I need but .... those wings in base .... gtfo ..

and all others boxes for loading model are clear ... but ima still getting this
i think i didnt said everything you need to solve this but i have no idea why is this happening so just ask what exactly you want to know


25
Random / [QUESTION] What Do You Know ?
« on: June 10, 2014, 05:20:10 pm »
I just Wonder but after some time here on Modcraft i know some sort of People that are Really good but i still have question about this, so ..
Where is your Point of Interesting or Where are you Good or what you Prefer ?

26
Modelling and Animation / [SOLVED] [QUESTION] Face me, Damm Geoset !
« on: June 08, 2014, 01:33:24 am »
Hi all its easy question but you still need to know something
- im using for this Custome model converted by garoth's convertor
- Model is output of Blender
- my model have 2. geosets ! i need to face me only 1. of them

So Do you know somebody how to Edit Any GEOSET of .M2 to let force "Face your camera all time" ?
For example
 like those jewels on " xmastree_mediumalliance01.m2 " they are just turning with your camera to face you

so if is here any way how to make this i'll be glad for every replyes

27
Showoff - what you are working on / [RELEASE] DR. Who Tardis
« on: May 30, 2014, 01:29:11 pm »
An Little Release for Whovians :D
Soon i will try to make my Own models instead of Ripping them from another games For Dr.Who.
like Sonic Screwdriver,Console of Tardis,etc..
Tardis Ripped from Game "Doctor Who: The Adventure Games"
- OutHouse changed to HighPoly Tardis -
Also idc what you do with it  

Something to enjoy (In Video is used my OldOne model)
[media:5hgfxkln]https://www.youtube.com/watch?v=7nhcSOCVKKk[/media:5hgfxkln]

28
Noggit / [QUESTION] Toons of Maps
« on: May 25, 2014, 02:46:18 pm »
Hi i have little problem it's not important but i have still one question about it
- I'm using lot of Maps and that's the problem

----------------
With those maps in patch i have F*c**** Long List of Maps to Enter In Noggit
1. They are reaching border of my Monitor and running out of him
2. i can enter only 27 maps from "up to down"
 Every map that is more down is unreachable

-------
So ima asking if is here any way how can i get them instead of deleting from patch editing them one by one and then throwing to patch again ....
can be ?
- Any Command like in CMD to enter map ??
- or just scroll button ??

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