Just remove those logging related lines. Logging isn't important.
I followed the tutorial, but I ran into an issue related to logging on to the server. Here is the error.i(.)imgur(.)com/9XOiSCy(.)pngI seem to have tracked it down to these lines if this is any help.pastebin(.)com/6p7EnF5tIn the core folder I have the folder called 'patches' with a MPQ file inside it called '12340-enUS', my client being 12340 as well.I got my hands on a client patched to 12346, and tried to change allowed patches to 12347 instead of 12341, and change the name of the MPQ too, but it didn't work, so I doubt it's related to the client, but again, I could be wrong.Thanks,Jpp
Pretty sure it needs to be 12340enUS.mpq. Can't remember off the top of my head. Trace the find patch function in the if statement you linked.
I've got the same Problem.Patch is definatly named correct and the authserver loads the Patch.Clients says, unable to validate Game Version.
The newest patch for trinitycore is not working for me. I think that code of trinitycore has recently changed.Some files of trinitycore can´t be patched. (Main.cpp , AuthSocket.cpp, AuthCodes.cpp) :cry: (I have the newest trinitycore).
+#ifndef _WIN32+#define PATCH_PATH "../var/patches/"+#else+#define PATCH_PATH "./patches/"+#endif