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Content creation => Modelling and Animation => Topic started by: tok124 on April 30, 2015, 10:11:24 pm
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Hello guys.
I have a question about how to set enchant points to a custom 3D Modeled weapon in wow 3.3.5.
I know that i need to use 010 Editor to do it. But i have never used that program before i dont know how it works. I downloaded it already. I tried to use it long time ago but i dont understand how to use it. So could anyone teach me how i could set the enchant points and how to use 010 Editor to do whatever i need to get the enchants to display on my 3D Models?
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If you don't want to do it by hand, you can use the old classic 2010 method as detailed in the post here(Jack's 3rd post):
viewtopic.php?f=20&t=35 (http://modcraft.io/viewtopic.php?f=20&t=35" onclick="window.open(this.href);return false;)
AttachmentAdder can be found here(use the mediafire link):
viewtopic.php?f=59&t=836 (http://modcraft.io/viewtopic.php?f=59&t=836" onclick="window.open(this.href);return false;)
Pretty simple, drag and drop your m2 file into it, enter 5 for when it asks you how many to use. , then when it asks you what type, do 0 for the first one, 1 for the second, 2 for the 3rd, and so on. When it asks you what bone, just use 0. and when it asks for X,Y,Z coordinates, do as Jack says, make a little object for you to move around to where you want your points to be at and enter them as you go.
May take a few attempts before you get a good idea on how it works but overall it should work fine. goodluck. Make sure you back up your m2 file before doing this on it.
Example:
(http://puu.sh/hx4Cc.png)
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Thanks :)
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I tried and it works perfectly :D
(http://i61.tinypic.com/2hhegzk.png)