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Wrath of the Lich King Modding => "Retro-Porting" => Topic started by: Unbreakables on June 02, 2015, 07:52:30 pm
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Hello everyone !
I'm trying to import the WolfDraenorFire Model from WoD to WLK.
[attachment=4:vmiyi7xm]WolfDraenorShadowFire.jpg[/attachment:vmiyi7xm]
I use this way : viewtopic.php?f=59&t=9104 (http://modcraft.io/viewtopic.php?f=59&t=9104" onclick="window.open(this.href);return false;)
It's work but there isn't the fire texture on the wolf :[attachment=5:vmiyi7xm]WoWScrnShot_060215_192807.jpg[/attachment:vmiyi7xm]
My patch and DBC :
CreatureModelData.DBC :
[attachment=3:vmiyi7xm]ss+(2015-06-02+at+07.38.38).png[/attachment:vmiyi7xm]
CreatureDisplayInfo.DBC :
[attachment=2:vmiyi7xm]ss+(2015-06-02+at+07.39.02).png[/attachment:vmiyi7xm]
DB table CreatureTemplate :
[attachment=1:vmiyi7xm]ss+(2015-06-02+at+07.40.45).png[/attachment:vmiyi7xm]
My Patch :
[attachment=0:vmiyi7xm]ss+(2015-06-02+at+07.50.54).png[/attachment:vmiyi7xm]
I don't understand where is my mistake. Thanks !
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The effect doesn't exist in LK, the most you'd be able to get is this:
(http://puu.sh/i9Xzq.jpg)
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Plus, you could make it "shiny" like a standard Murloc, the glowing effect could be closer to the original model. Not sure tho, it should be tested. Just set some flags.
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and with some extra edits that wasn't on the m2 file to begin with, I got this, not that great but atleast it's got something going on.:
(http://i.imgur.com/yoZWRng.gif)
Here's an explanation video on why it doesn't look right in LK and what makes it look right in the higher versions:
[media:248sq8he]https://www.youtube.com/watch?v=6NTqdJjyJjc[/media:248sq8he]
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Thanks a lot for the video !
It's unfortunate that doesn't work on 3.3.5, but we will try to make the model like your first screen and try the shiny murloc !
PS : A little screen of the result
[attachment=0:1zii9dmf]ss+(2015-06-02+at+11.20.26).jpg[/attachment:1zii9dmf]