This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

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Messages - madman1851

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Recruitment / [WotLk] [PROJECT] Core/Script programmer|DBC editor hiring
« on: November 07, 2016, 10:52:43 am »
Hello there fellow moders,

we are hiring for these two positions, on CZ/SK RolePlay server. Gig is pretty much in final states, but we still need help on finishing touches and additional content in future. Documentation for core and dbc are written in english.

Positions:
Core/Script programmer:
This job consist mostly on giving NPCs their life. We want every NPC to have a character, to do something in their life, and only option is to code that. So mostly you would program scripts for crature/objects. Additional work would be spell scripts, as spells in wow are insufficient for us.

DBC editor:
This one is pretty easy. If you know what to do with dbcs, you know what needs to be written where, this job is for you.

If you are interested in working with us, write us mail at dotazy.atlantis@gmail.com

2
Noggit / [QUESTION] Missing adt problem
« on: August 15, 2016, 01:18:10 pm »
Hi guys, i found a issue that i can't solve by myself.
I am modding a northrend map. Thing is, that some adts are missing when you are looking on them from distance. Do you know what causes this and if there is a fix for this?

3
Miscellaneous / [HELP][WotLK] Learn new language problem
« on: February 19, 2016, 11:12:28 pm »
Hi guys, got a litlle problem here. Pretty desperate by now.
I've got TrinityCore rev 335.59

I've tried to learn darnassian language to dreanei(Changed them to high elves)
I've added it (skill 113) to playercreateinfo_skills, added(and allowed it in world.conf) it to playercreateinfo_spells_custom(spell 671), added it to SkillRaceClassInfo.dbc (and removed it from  second line).
I see now this skill on skill sheat on character menu, yet i can't speak it.

Got any help for me? Ty for answers

4
Noggit / Re: [Question] Noggit texture problem
« on: February 08, 2016, 05:30:15 pm »
Ok, problem solved,thank you for answers. Now it's doing this.

5
Noggit / [Question] Noggit texture problem
« on: February 07, 2016, 06:30:08 pm »
Hi guys, got a little problem. When i try to mod Blizz location, it makes something like this. I've tried 4 textures on each chunk, and fixed problem with camera, but cant find any solution for this. Any help?

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Resources and Tools / Re: [TOOL] MinimapCreate - Minimap creation for ADT
« on: December 23, 2015, 08:22:59 pm »
Getting crash imidietly after program finds any wmo..any help?

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Level Design / Re: [Question] m2 & wmo extracting
« on: December 22, 2015, 05:50:27 pm »
And how can i get that list(other than going trough 010 Editor) if i can ask? It's pain in the ass rly :D

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Level Design / [Question] m2 & wmo extracting
« on: December 22, 2015, 05:42:13 pm »
Hi guys, is there any way to get m2's and wmo's from adt? Besides going one by one in WMV like idiot.
Thx for answers

9
Noggit / Re: [BUG] Random particle effects
« on: September 14, 2015, 08:08:20 pm »
Quote from: "Alastor"
Or just simply open ADT in 010 with template and delete one string thats all
Yup, this worked, thank you :-)

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Noggit / [BUG] Random particle effects
« on: September 13, 2015, 12:38:05 pm »
Hello there, i've found one(or few of them) bug in Noggit and can't do nothing with it. Thing is that when i go on my map in client, i'm finding random particle effects there. They are not in Noggit but they are not  gobjects. Any help?

[attachment=0:27i9gdcc]WoWScrnShot_091315_122802.jpg[/attachment:27i9gdcc]

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Is there a posibility that links will be up again? Looks great, would like to try it

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