Modcraft - The community dedicated to quality WoW modding!

Wrath of the Lich King Modding => Miscellaneous => Topic started by: Rolayler on August 12, 2014, 03:55:18 am

Title: [QUESTION] Required Talents to 1
Post by: Rolayler on August 12, 2014, 03:55:18 am
Is it possible to make it so just one or two classes have a required talent point(s) one to move to the next tier of talent points? I see in the TalentsBaseFrame.lua there is a Player_Talents_Per_Tier, but I have a feeling if I modify that to one it will modify every class to require one talent point to move to the next tier.
Title: Re: [QUESTION] Required Talents to 1
Post by: noc on December 04, 2014, 05:16:48 pm
You can test this, for example warrior :

            -- is this talent's tier unlocked?
            if ( ((tier - 1) * (TalentFrame.pet and PET_TALENTS_PER_TIER or PLAYER_TALENTS_PER_TIER) <= tabPointsSpent) ) then
               tierUnlocked = 1;
            else
               local _, englishClass = UnitClass("player");
               if englishClass == "WARRIOR" then
                  tierUnlocked = 1;
               else
                  tierUnlocked = nil;
               end
            end