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Wrath of the Lich King Modding => Miscellaneous => Topic started by: Selaya on October 12, 2014, 07:37:06 pm
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Hey Dears!
I`ve encountered a, well rather weird problem when I was trying some character creation screen swaps:
[attachment=0:41pvzl0r]1.jpg[/attachment:41pvzl0r]
these obviously don`t match the original lighting
I`m using the well 'stupid' method (like this viewtopic.php?t=165&view=next (http://modcraft.io/viewtopic.php?t=165&view=next" onclick="window.open(this.href);return false;)), is there no way to change the pointers (in the .dbcs or w/e) so that the human actually will use the UI_Orc instead of the UI_Human?
<3, Sela
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I might be mistaken since it's been awhile since I've touch anything character screen related but if I'm right the light cords are in the lua scripts maybe the xml even though I doubt it.
P.S
Mind my typing not on the computet.
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look in GlueParent.lua
-- RaceLights[] duplicates the 3.2.2 color values in the models. Henceforth, the models no longer contain directional lights
RaceLights = {
HUMAN = {
{1, 0, 0.000000, 0.000000, -1.000000, 1.0, 0.27, 0.27, .27, 1.0, 0, 0, 0},
{1, 0, -0.45756075, -0.58900136, -0.66611975, 1.0, 0.000000, 0.000000, 0.000000, 1.0, 0.19882353, 0.34921569, 0.43588236 },
{1, 0, -0.64623469, 0.57582057, -0.50081086, 1.0, 0.000000, 0.000000, 0.000000, 2.0, 0.52196085, 0.44, 0.29764709 },
},
ORC = {
{1, 0, 0.00000, 0.00000, -1.00000, 1.0, 0.15000, 0.15000, 0.15000, 1.0, 0.00000, 0.00000, 0.00000},
{1, 0, -0.74919, 0.35208, -0.56103, 1.0, 0.00000, 0.00000, 0.00000, 1.0, 0.44706, 0.54510, 0.73725},
{1, 0, 0.53162, -0.84340, 0.07780, 1.0, 0.00000, 0.00000, 0.00000, 2.0, 0.55, 0.338625, 0.148825},
},
DWARF = {
{1, 0, -0.00000, -0.00000, -1.00000, 1.0, 0.30000, 0.30000, 0.30000, 0.0, 0.00000, 0.00000, 0.00000},
{1, 0, -0.88314, 0.42916, -0.18945, 1.0, 0.00000, 0.00000, 0.00000, 2.0, 0.44706, 0.67451, 0.760785},
},
TAUREN = {
{1, 0, -0.48073, 0.71827, -0.50297, 1.0, 0.00000, 0.00000, 0.00000, 2.0, 0.65, 0.397645, 0.2727},
{1, 0, -0.49767, -0.78677, 0.36513, 1.0, 0.00000, 0.00000, 0.00000, 1.0, 0.60000, 0.47059, 0.32471},
},
SCOURGE = {
{1, 0, 0.00000, 0.00000, -1.00000, 1.0, 0.20000, 0.20000, 0.20000, 1.0, 0.00000, 0.00000, 0.00000},
},
NIGHTELF = {
{1, 0, -0.00000, -0.00000, -1.00000, 1.0, 0.09020, 0.09020, 0.17020, 1.0, 0.00000, 0.00000, 0.00000},
},
DRAENEI = {
{1, 0, 0.61185, 0.62942, -0.47903, 1.0, 0.00000, 0.00000, 0.00000, 1.0, 0.56941, 0.52000, 0.60000},
{1, 0, -0.64345, -0.31052, -0.69968, 1.0, 0.00000, 0.00000, 0.00000, 1.0, 0.60941, 0.60392, 0.70000},
{1, 0, -0.46481, -0.14320, 0.87376, 1.0, 0.00000, 0.00000, 0.00000, 2.0, 0.5835, 0.48941, 0.60000},
},
BLOODELF = {
{1, 0, -0.82249, -0.54912, -0.14822, 1.0, 0.00000, 0.00000, 0.00000, 2.0, 0.581175, 0.50588, 0.42588},
{1, 0, 0.00000, -0.00000, -1.00000, 1.0, 0.60392, 0.61490, 0.70000, 1.0, 0.00000, 0.00000, 0.00000},
{1, 0, 0.02575, 0.86518, -0.50081, 1.0, 0.00000, 0.00000, 0.00000, 1.0, 0.59137, 0.51745, 0.63471},
},
DEATHKNIGHT = {
{1, 0, 0.00000, 0.00000, -1.00000, 1.0, 0.38824, 0.66353, 0.76941, 1.0, 0.00000, 0.00000, 0.00000},
},
CHARACTERSELECT = {
{1, 0, 0.00000, 0.00000, -1.00000, 1.0, 0.15000, 0.15000, 0.15000, 1.0, 0.00000, 0.00000, 0.00000},
{1, 0, -0.74919, 0.35208, -0.56103, 1.0, 0.00000, 0.00000, 0.00000, 1.0, 0.44706, 0.54510, 0.73725},
{1, 0, 0.53162, -0.84340, 0.07780, 1.0, 0.00000, 0.00000, 0.00000, 2.0, 0.55, 0.338625, 0.148825},
},
}