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Wrath of the Lich King Modding => Miscellaneous => Topic started by: Nupper on April 14, 2011, 08:07:29 pm
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Im trying to make a new zone ID: 25 and 27 have a burning sky but it currently have a default sky how do i change it
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You need to add an entry in the Light.dbc
http://madx.dk/wowdev/wiki/index.php?title=Light.dbc
The easyst way is to clone an existing light entry and change the cods. To get the ID of an light you can use the tool Lightmapper. If you click on an light you get the ID of it... (hmm should enter this to noggit :) ) .
So serach your sky and duplicate the entry The cords you can get from noggit. Just use the client cords. You have to swap the Z and Y values and multiply all with 36.
Now just set the two radius to define the size of the sky area.
If it works it would be nice if you could write a tutorial. If you need more help jsut ask.
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You need to add an entry in the Light.dbc
http://madx.dk/wowdev/wiki/index.php?title=Light.dbc
The easyst way is to clone an existing light entry and change the cods. To get the ID of an light you can use the tool Lightmapper. If you click on an light you get the ID of it... (hmm should enter this to noggit :) ) .
So serach your sky and duplicate the entry The cords you can get from noggit. Just use the client cords. You have to swap the Z and Y values and multiply all with 36.
Now just set the two radius to define the size of the sky area.
If it works it would be nice if you could write a tutorial. If you need more help jsut ask.
i want one skybox id to cover the entire world
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512*32= 16384 = r
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Every map has an main skybox located on the upper left side of the map.
Take a look in Lightmapper. This one is userd as main sky box.
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Actually, the default one is at 0,0,0 with radius 0 and 0.
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what table do i find the skybox ID in Light.dbc
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I linked to the wiki for a reason. Its all documented there.
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I take the point to ask if someone knows the general night sky settings O.o or if they are all linked to each skybox...