This is a read only copy without any forum functionality of the old Modcraft forum.
If there is anything that you would like to have removed, message me on Discord via Kaev#5208.
Big thanks to Alastor for making this copy!

Menu

Author Topic: [QUESTION] On a Custom Map Taxi  (Read 4205 times)

Steff

  • Administrator
  • Creator of Worlds
  • *****
  • Posts: 4551
    • View Profile
Re: [QUESTION] On a Custom Map Taxi
« Reply #15 on: February 27, 2014, 05:52:28 am »
Habe you setup a clean area id structure on you custom map?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
Please mark as solved if solved.
Don't ask if you could ask a question... JUST ask the Question.
You can send me also offline messages. I will answer if I get online.
Skype: project.modcraft
Discord: steff#6954

sevi

  • Registred Member
  • Polygonshifter
  • *****
  • Posts: 56
    • View Profile
Re: [QUESTION] On a Custom Map Taxi
« Reply #16 on: February 27, 2014, 05:38:10 pm »
Yes i think i have a clean area structure. (I add a screen to the end of this post)
The Map self has the Area Ingame.

Yep, this problem are existing now one Year xD But i have this problem for a long time ignored and work an another place on my map. Yet i think some NPC create with gossip menue to fly on the custom map is not the best solution. (it a solution, but i think with a flightmaster is they better xD)
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

sevi

  • Registred Member
  • Polygonshifter
  • *****
  • Posts: 56
    • View Profile
Re: [QUESTION] On a Custom Map Taxi
« Reply #17 on: March 09, 2014, 10:03:47 am »
Some days over and i look for many files.

What i now say can, i go to the Flightmaster on the custom Map, i speak with him, i learn the new Flightpoint. But when i now logging out or restart the Server, i can again learn the new Flightpoint.
Looks like, that the Flightpoints not right saved that this now known. And i think this is also one part of the problem. When the server say the player known no flightpoints, the taximap goes not open.

I will look why works the taximask in the character database.

edit:  okey some nodes will now right saved. Another not.

But this is not the solution for the problem that the taximap lua not will called on a custom map.
when i creat a testing flightpoint on a existing map (like the eastern kingdoms) thats will works fine. I can learn the point and than the taxiframe will called.
But only on custom maps they will not work.

mhm what i can test is to use a lower map entry. actually i use over 700... i think i look for a free map id under the last blizz map...

edit2: lower map id dosn't works...
« Last Edit: January 01, 1970, 01:00:00 am by Admin »