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Content creation => Texturing and 2D Art => Topic started by: Eatos on December 01, 2012, 09:38:40 pm

Title: [QUESTION] Model Fuc* up!
Post by: Eatos on December 01, 2012, 09:38:40 pm
Today i decided to convert Pandarens and try to implement them in 3.3.5a.At first it went well, and everything was working fine until i didnt notice a slight visual annoying bug.
All players with pandaren models
will have messed up textures like this
(http://i47.tinypic.com/zuf5f4.jpg)

But if creature has display of pandaren model it shows up fine:
(http://i47.tinypic.com/2mhd578.jpg)

So the last 12h i was trying to figure out where the problem comes?
Any suggestions or ideas?
Title: Re: [QUESTION] Model Fuc* up!
Post by: ZxOxZ21 on December 02, 2012, 12:17:57 am
Try the latest World of Warcraft Model Viewer.
Title: Re: [QUESTION] Model Fuc* up!
Post by: Eatos on December 02, 2012, 12:25:23 am
Quote from: "ZxOxZ21"
Try the latest World of Warcraft Model Viewer.

The problem is not in Model Viewer.Probably in model or in skin or something...still working on it.
Title: Re: [QUESTION] Model Fuc* up!
Post by: Malice on December 02, 2012, 09:32:24 am
Pandarens have a new UV-map structure(1024*512) and other characters have 512*512.
This is a reason of this bug.
And NPC model looks correctly because NPC models have a custom Displayid texture