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Author Topic: Using ModelViewer for Import Models  (Read 2918 times)

Avicii

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Re: Using ModelViewer for Import Models
« Reply #15 on: November 13, 2011, 06:42:44 pm »
Quote from: "Steff"
First of all clear the last  from path.

ImportFile = C:Users********DesktopModeluserSettingslog.txt

And second i do clear the stuff that is around the file entry. I do this on base of the viewer I linked. So it should work.

Yeah, but there should be an opt that allows you to remove that, but that's not your fault ^^

Anyways; is there a way of making noggit read only the part from world etc and up, and remove the extra? I mean is there something you can do to make noggit do such a thing, that would be much appreciated in the noggit community I'm sure ^^
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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Steff

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Re: Using ModelViewer for Import Models
« Reply #16 on: November 13, 2011, 09:40:53 pm »
Noggit do exactly this and for me it works fine.

21:38:30: Loading texture: WORLDEXPANSION03DOODADSTWILIGHTHAMMERALTARTWILIGHTSHAMMER_ALTARHEAD_01.BLP
21:38:30: Info: Added WORLDEXPANSION03DOODADSTWILIGHTHAMMERALTARTWILIGHTSHAMMER_ALTARHEAD_01.BLP to the TextureList.
21:39:19: Shuting down the program...

That are the last lines of my log.txt and noggit insert this modelwithout any problems.

I don't know exactly what you do wrong. Perhaps just write down point for point what you do.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »
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