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Author Topic: [QUESTION] - A few more questions.  (Read 1551 times)

Malkorak

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[QUESTION] - A few more questions.
« on: February 09, 2014, 04:06:30 am »
Greetings, thanks a lot for the other answers, I really appreciate it guys.

I still have a few questions:

- How are spells like Cracking Blow made / scripted? (0:50). Is it possible to make something like that on 3.3.5 too?

- Is it possible to make a game object lootable only for a player that actually have a quest?

(I don't think I should have post that here, since it's an ArcEmu related question, but looks like ArcEmu forums are dead and maybe someone who's actually working on ArcEmu may help.)

- Are there any fixes out there for Daily Quests? They are so bugged to be honest.

Thanks a lot.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

stoneharry

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Re: [QUESTION] - A few more questions.
« Reply #1 on: February 09, 2014, 08:23:23 pm »
Quote from: "Malkorak"
Greetings, thanks a lot for the other answers, I really appreciate it guys.

I still have a few questions:

- How are spells like Cracking Blow made / scripted? (0:50). Is it possible to make something like that on 3.3.5 too?

- Is it possible to make a game object lootable only for a player that actually have a quest?

(I don't think I should have post that here, since it's an ArcEmu related question, but looks like ArcEmu forums are dead and maybe someone who's actually working on ArcEmu may help.)

- Are there any fixes out there for Daily Quests? They are so bugged to be honest.

Thanks a lot.

1) Spells have spell effects and attributes which have been programmed to be handled automatically. Other spells with more unordinary effects are manually scripted. See: http://collab.kpsn.org/display/tc/How+t ... ell+system

Yes for loot, but not sure how. I think dynamic flags? I forgot.

ArcEmu has had no real development in several years. TrinityCore is doing amazing for 3.3.5a and has a Lua engine if that is what you after (see Eluna branch). It will work on there.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Malkorak

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Re: [QUESTION] - A few more questions.
« Reply #2 on: February 09, 2014, 08:57:51 pm »
Yes but I guess if I will use the Trinity with Eluna it doesn't have all the functions as ArcEmu Lua right?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

stoneharry

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Re: [QUESTION] - A few more questions.
« Reply #3 on: February 09, 2014, 09:19:09 pm »
Quote from: "Malkorak"
Yes but I guess if I will use the Trinity with Eluna it doesn't have all the functions as ArcEmu Lua right?

It implements a different but similar API and is still constantly being developed. It should have all the functionality you require, and if you need access to more of the emulator's API you can expose it to the Lua API really easily.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Malkorak

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Re: [QUESTION] - A few more questions.
« Reply #4 on: February 09, 2014, 09:23:57 pm »
You've updated the Edge of Chaos to Trinity too? (That would definatelly convience me to move too).  :shock:
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

stoneharry

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Re: [QUESTION] - A few more questions.
« Reply #5 on: February 09, 2014, 09:32:10 pm »
Quote from: "Malkorak"
You've updated the Edge of Chaos to Trinity too? (That would definatelly convience me to move too).  :shock:

No, but that is for entirely different reasons. I started Edge of Chaos in patch 3.0.9. This was ~4 years ago. The emulators were in a completely different state back then and I probably should have used Mangos even then. As I developed more and more content I became less and less inclined to start again. I actually started writing a converter but the database format (world) is far too different, it is far too tedious and time consuming a task.

If I ever get back into WoW emulation I would definitely go TrinityCore without a doubt. There is no reason not to. If you are still using ArcEmu then quite frankly you are stupid. It is dead and redundant - outdated in every aspect and the code base is quite horrible as well. Have you looked at some of the horrible implementations? Applying spell effects based on strings found within spell descriptions? Yes that is a thing. Ugh.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

Malkorak

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Re: [QUESTION] - A few more questions.
« Reply #6 on: February 09, 2014, 09:48:08 pm »
If I ever get back into WoW emulation""

You are out of Emulation? Wait what? I'm missing something? What happend to EoC?
« Last Edit: January 01, 1970, 01:00:00 am by Admin »

stoneharry

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Re: [QUESTION] - A few more questions.
« Reply #7 on: February 09, 2014, 10:22:57 pm »
Quote from: "Malkorak"
If I ever get back into WoW emulation""

You are out of Emulation? Wait what? I'm missing something? What happend to EoC?

It's been dead for a while. Lack of free time and I was the only active developer. People wanted to contribute but lacked the necessary skills. All explained on forums.
« Last Edit: January 01, 1970, 01:00:00 am by Admin »