Modcraft - The community dedicated to quality WoW modding!
Content creation => Texturing and 2D Art => Topic started by: Shadowjesper1 on June 20, 2012, 05:17:09 pm
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Lately, everything I have tried to edit through blp use, seem to not appear when I try to spawn it in-game.
I use this procedure:
Open up Ladik's MPQ Editor -> art.mpq -> Creature folder -> Extracts blps -> Converts blps through BLPConverter -> Uses photoshop -> Change saturation to a more red color -> BLP Converter -> Puts into patch, with right paths.
But it doesn't appear up in-game, it literally just doesn't appear.
I tried this with Nagrand Isle, and tried it with Kalecgos. (Although I saw my reskinned Kalecgos in WoW Model Viewer)
(I remember to use indexed in Photoshop)
(I use 4.0.6a client files)
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<remove this post lolo>
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BLP2 is used since Vanilla. BLP was used in WC3 etc.
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Since you're Cata, are you making sure to use the correct name and location for the path?
Thanks
Keta
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Yes, paths are correct.
I made a simple swap. I.e renaming my file to the blizzlike, remove the blizzlike, and put in my own, object stopped appearing in-game. I mean literally you could not spawn it, when you did, nothing happened.