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Content creation => Level Design => Topic started by: Keta on July 14, 2012, 01:05:06 am

Title: [QUESTION] Texture Chunk bug
Post by: Keta on July 14, 2012, 01:05:06 am
Hey Modcraft

I tried looking around on the forum, and I do believe I've seen a similar question somewhere before, but I can't seem to find it. Regardless, here's my problem I hope you can help me with.
I'm working on the 2 QA_DVD ADTs, and when I went ingame, this is how the textures looks:
(http://img12.imageshack.us/img12/2849/wowscrnshot071112215753.jpg)
And the same, after clearing texture and applying it quickly again:
(http://img191.imageshack.us/img191/3128/wowscrnshot071412005553.jpg)

Now, as most of you can see, it makes the squares of missing rock texture on the edges of each chunk. Question is, why?
Layer1: Dark Moss
Layer2: Dark Grass
Layer3: Rock texture
Layer4: Unused.
Its only the rock texture which is bugging.
Although log is probably worthless: http://pastebin.com/HYg1DwKJ
ADTs: http://www.mediafire.com/?gxsk34gabre3wew

If you need anything else, let me know and I'll get it.



Thanks
Keta
Title: Re: [QUESTION] Texture Chunk bug
Post by: Steff on July 14, 2012, 06:55:58 am
This can only happen if you start with Blizzard ADTs and not with clean ADTs out of Taliis or the Custom map pack. This happesn only to the last layer of textures. So if you add another layer on top and overpaint the lines you are good. But the bug will not go away.
Title: Re: [QUESTION] Texture Chunk bug
Post by: Keta on July 15, 2012, 12:28:15 am
Alright, dang. That means I'd have to reshape and retexture everything?

Thanks
Keta
Title: Re: [QUESTION] Texture Chunk bug
Post by: Supora on July 15, 2012, 07:32:39 am
I had this problem on earlier versions of nogg-it when I use "Lines" (for adt(green) and for chunks(red)).
Title: Re: [QUESTION] Texture Chunk bug
Post by: Steff on July 15, 2012, 11:17:36 am
You meen if you had f7 on during save?
Title: Re: [QUESTION] Texture Chunk bug
Post by: Shutok2 on July 16, 2012, 10:11:00 am
This may can be bcoz you are saving with F7 linies activated.
Title: Re: [QUESTION] Texture Chunk bug
Post by: Keta on July 17, 2012, 03:07:53 am
Ive tried both with, and without. No changes :/

Thanks
Keta
Title: Re: [QUESTION] Texture Chunk bug
Post by: Tristram on August 08, 2012, 12:17:12 am
I don't like Necroposting, but I've come across the issue, and when I went back into noggit and just slowly re-painted over the areas, the lines disappeared.
Title: Re: [QUESTION] Texture Chunk bug
Post by: Sirenesusa on August 08, 2012, 01:41:52 am
I had the same problem. By me it happends when i "Save All" wenn i save online one its gone.
Title: Re: [QUESTION] Texture Chunk bug
Post by: schlumpf on August 08, 2012, 08:59:54 am
The bug is not persistent and not easily reproducible. Just saving right again might work. It seems to be related to some weird visual setting. It is not related to using save all or save.
Title: Re: [QUESTION] Texture Chunk bug
Post by: Steff on August 08, 2012, 11:34:53 am
I had a look at harrys files with the same problem. Even if IO fix the texture layers with FuTa the lines still exist. Could it be that there is a redner flag in WDT or the ADT that can cause this problem?
Title: Re: [QUESTION] Texture Chunk bug
Post by: Jøk3r on October 23, 2012, 07:48:45 pm
Had the same/smiliar problem. I used the raise/lower tool, big radius, zero speed and just klickt once. SAved this and they where gone.