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Content creation => Level Design => Topic started by: Keta on July 14, 2012, 01:05:06 am
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Hey Modcraft
I tried looking around on the forum, and I do believe I've seen a similar question somewhere before, but I can't seem to find it. Regardless, here's my problem I hope you can help me with.
I'm working on the 2 QA_DVD ADTs, and when I went ingame, this is how the textures looks:
(http://img12.imageshack.us/img12/2849/wowscrnshot071112215753.jpg)
And the same, after clearing texture and applying it quickly again:
(http://img191.imageshack.us/img191/3128/wowscrnshot071412005553.jpg)
Now, as most of you can see, it makes the squares of missing rock texture on the edges of each chunk. Question is, why?
Layer1: Dark Moss
Layer2: Dark Grass
Layer3: Rock texture
Layer4: Unused.
Its only the rock texture which is bugging.
Although log is probably worthless: http://pastebin.com/HYg1DwKJ
ADTs: http://www.mediafire.com/?gxsk34gabre3wew
If you need anything else, let me know and I'll get it.
Thanks
Keta
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This can only happen if you start with Blizzard ADTs and not with clean ADTs out of Taliis or the Custom map pack. This happesn only to the last layer of textures. So if you add another layer on top and overpaint the lines you are good. But the bug will not go away.
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Alright, dang. That means I'd have to reshape and retexture everything?
Thanks
Keta
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I had this problem on earlier versions of nogg-it when I use "Lines" (for adt(green) and for chunks(red)).
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You meen if you had f7 on during save?
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This may can be bcoz you are saving with F7 linies activated.
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Ive tried both with, and without. No changes :/
Thanks
Keta
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I don't like Necroposting, but I've come across the issue, and when I went back into noggit and just slowly re-painted over the areas, the lines disappeared.
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I had the same problem. By me it happends when i "Save All" wenn i save online one its gone.
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The bug is not persistent and not easily reproducible. Just saving right again might work. It seems to be related to some weird visual setting. It is not related to using save all or save.
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I had a look at harrys files with the same problem. Even if IO fix the texture layers with FuTa the lines still exist. Could it be that there is a redner flag in WDT or the ADT that can cause this problem?
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Had the same/smiliar problem. I used the raise/lower tool, big radius, zero speed and just klickt once. SAved this and they where gone.