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Content creation => Level Design => Topic started by: Nic on November 13, 2010, 06:02:11 pm

Title: [QUESTION] High Elv and Goblin for selected Player
Post by: Nic on November 13, 2010, 06:02:11 pm
Hello,

after my other question was answered, i have a new question.

I would that some players can play a high elf, but i dont know how i can swap the blue eyes (from the deathknight skin) with the green bloodelf eyes.

I have the thought:

A player create an bloodelf character, now i would be "delet" the green eyes from the bloodelf and replace it with the blue eyes from the deathknight bloodelf. So the player have an High elves.

Would that work? On other servers it works


/edit better language
Title: Re: [QUESTION] High Elv and Goblin for selected Player
Post by: Herbalism on November 13, 2010, 06:55:24 pm
I'm sorry, what?
Title: Re: [QUESTION] High Elv and Goblin for selected Player
Post by: Curas on November 14, 2010, 02:31:44 am
Blood Elven to High Elven Swap is simple.. I could give you my patch file, but goblins is not so easy as it seems, look at this guide (http://modcraft.io/viewtopic.php?f=26&t=165) and have fun dude. I did it, cost me three days.  :lol:

[spoiler:2ih57nhg](http://caleron.ca.funpic.de/web/images/Goblins%20on%20ClientVersion%203.2.2a.jpg)[/spoiler:2ih57nhg]
[spoiler:2ih57nhg](http://caleron.ca.funpic.de/download/images/highelven.jpg)[/spoiler:2ih57nhg]

But an OffTopic Question, for what are you doing this? Just for fun or an server project?

Regards

Curas
Title: Re: [QUESTION] High Elv and Goblin for selected Player
Post by: Nic on November 14, 2010, 11:06:52 pm
Thanks, but there are only a few players playing high elves and not all players.
IIt is for a server project.
Title: Re: [QUESTION] High Elv and Goblin for selected Player
Post by: Curas on November 15, 2010, 12:51:16 am
Uh, ehm than take the deathknight-glow, but I've no idea what you have to replace and how to make it available to special players, maybe a special patch only for this players, but than you could take mine and give away that patch only to these special players which are chosen to play High Elves, but keep in mind that this players see all other blood elves as high elves.

Regards

Curas
Title: Re: [QUESTION] High Elv and Goblin for selected Player
Post by: Nic on November 15, 2010, 01:36:43 pm
Yes thats the problem. I see this High Elves System by another Warcraft Server. They have hack patches but any player have the patch.

For them it was so:

You create an Bloodelf Character, then you log in the Game and logout. Then you create an Deathknight Character with the same skin color, same hair color, same hair types and same face. Then you log out of the game an wait 5Minuits.

The administrator make something in the Database or so. After 5 minutes you log in and the Bloodelf Character has blue Eyes.
Title: Re: [QUESTION] High Elv and Goblin for selected Player
Post by: Curas on November 15, 2010, 03:18:20 pm
I think it's in the DB Character, in the table characters, there is an entry called Data are a lot of numbers. I think copy the entry from the Deathknight and replace it with the Bloodelven Entry, but this is just a guess. Just try it. Learning by doing is the motto.

Regards

Curas
Title: Re: [QUESTION] High Elv and Goblin for selected Player
Post by: Nic on November 15, 2010, 04:48:05 pm
Its a good think Curas, but the trinity character db hasnt a data column =/

http://www.trinitycore.info/index.php?t ... acters_tc2 (http://www.trinitycore.info/index.php?title=Characters_tc2" onclick="window.open(this.href);return false;)
Title: Re: [QUESTION] High Elv and Goblin for selected Player
Post by: Curas on November 15, 2010, 05:22:47 pm
Than I though it's playerBytes.

Code: [Select]
 playerBytes

contains data about the skincolor,facestyle,hairstyle and haircolor of the character

    * skinColor = playerbytes  % 256
    * faceStyle = (playerbytes >> 8) % 256
    * hairStyle = (playerbytes >> 16) % 256
    * hairColor = (playerbytes >> 24) % 256

Regards

Curas
Title: Re: [QUESTION] High Elv and Goblin for selected Player
Post by: Nic on November 15, 2010, 08:35:29 pm
A good idea. I try it, but i see my character have blue eyes, the other player see the green eyes. It looks like that the eye colour is defined in the class. Why do i think? Because when i set the deathknigt to class "2" (Paladin) then the character have green eyes. When i set the bloodelf character class to "6" (Deathknigt) then he have blue eyes.
Title: Re: [QUESTION] High Elv and Goblin for selected Player
Post by: zimbb on December 29, 2010, 06:28:58 pm
I`ve made a custom patch wich adds to game 4 new races: worgens, goblins, hi-elves, naga(or undead elf). If  u need it i can give you it.
Title: Re: [QUESTION] High Elv and Goblin for selected Player
Post by: Nic on December 31, 2010, 02:01:17 am
Thank you for your help, but the High Elf race is a special race for 1-2 player. I dont understand why other player see the green eyes when i change the database entrys... I see the blue eyes...the other player dont see them =/

The edit Character from own perspective:

(http://www6.pic-upload.de/31.12.10/vakr6hnladcp.jpg)

The edit Character from the other perspective:

(http://www6.pic-upload.de/31.12.10/hk956ns5rd5f.jpg)
Title: Re: [QUESTION] High Elv and Goblin for selected Player
Post by: Gurluas on April 17, 2012, 06:36:06 pm
This is tied to some mysterious failsafe in the Server core, does anyone know how to disable it?
It also affects all custom skins such as Wildhammer etc.
Title: Re: [QUESTION] High Elv and Goblin for selected Player
Post by: Gurluas on June 20, 2012, 01:04:40 am
Bump, does no one know??
I know it is tied to Trinity core, and not the client.
Somewhere this failsafe exists that swaps all unnatural skins to skin 00
Title: Re: [QUESTION] High Elv and Goblin for selected Player
Post by: Sirenesusa on July 04, 2012, 11:04:08 am
I know how you can do it :)

1. you need a patch that allows you to create a normale race use ALL DK skins, all have blue eyes.
2. then the player must say you, or best show a pic from his char, as he wanted and you rebuild this char with you admin acc, best is when only you have this patch, but you need so remove the dk glow
2. you pull this character on the player acc :) now he has a highelf :)

sry for my bad english :D but a question i know this start zone, are you from lythoria?
Title: Re: [QUESTION] High Elv and Goblin for selected Player
Post by: Norimar on July 06, 2012, 02:53:31 am
Maby the other player should clear her cache before relogin into your server? It can be a thing if u had changed it later in the database...
Title: Re: [QUESTION] High Elv and Goblin for selected Player
Post by: Gurluas on July 22, 2012, 05:58:18 pm
I am not talking about using DK eyes, I'd rather find a way to turn off that damn failsafe and use the real npc skins without using contrived work arounds.

As for the cache, nope, this is a core issue.
Trinitycore, and probably most other cores by now, automatically translates anything not possible in retail as 00 to the player watching. Just like the OP has illustrated in those screenshots.

This is not only for Dk eyes, this is for EVERYTHING, every skin a race/class cannot normally get is blocked by the failsafe.. From Mag'har, to Cultists, to Wildhammers, to High elves, Whitemane etc.