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Content creation => Modelling and Animation => Topic started by: Tuskeh on December 08, 2013, 04:15:13 am

Title: [Arcemu] [Question] Converting Cataclysm Goblins to 3.3.5a
Post by: Tuskeh on December 08, 2013, 04:15:13 am
Hey there, Modcraft!

I come to you with a question. I have just downloaded Nicepant's Cata Goblin to WotLK 3.3.5 stuff (I'd post a link but my account can't do that yet) and I've popped the DBCs into my core folder and put the model files into the common.MPQ file, and the result is a Goblin with the animations and sound just fine, but lacking any ears, nose, eyes or hair of any kind. Ack!

As you can tell, this isn't quite right. Just as a note, I'd like to point out that I'm not trying to make a playable race out of this. I just want the files to work for NPCs.

I'm after a tutorial of some kind to properly implement this. I really hope I don't have to go into LUA editing or I have to recompile, because unfortunately I don't have much experience with either of those things. Any advice would be greatly appreciated!

Thanks!