Modcraft - The community dedicated to quality WoW modding!
Content creation => Level Design => Topic started by: Fidena on July 17, 2012, 01:42:21 am
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Hey guys. I'm working on making a small questing area in Tirisfal where you play as a recruit Scarlet Crusader.
I made a camp area in noggit, and everything looked as it did in noggit as in-game.
I decided it was time to furnish the inn I made- this is where the problems started. I put a few basic items inside, but much to my dismay when I entered the game they weren't there. I could tell they were there as I could stand on the table I made, but I couldn't see them. When I turned my camera a certain way I could. I thought it might be that particular inn, so I spawned a different model but I had the same problem.
(http://i.imgur.com/6nEdx.jpg)
(http://i.imgur.com/2KZjU.jpg)
(http://i.imgur.com/ceEZr.jpg)
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WMOs clip M2s inside. They use a special system called doodad set. Use the pre-defined ones you can choose in noggit by pressing numpad-keys. The alternative would be using server side game objects.
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Try lowering the ground below the inn a little, you probably have a place where the ground goes through the wmo a little which causes the model appearing and dissapearing like that.
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Not numpad. The normal number keys under the function keys.
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Alright, thanks. Sort of a relief I don't have to furnish it all myself.