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Content creation => Texturing and 2D Art => Topic started by: Impurity on April 25, 2013, 04:28:09 pm
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I keep getting all black textures with random spots of the actual texture. I've set up my adt properly (or so I thought), and the base texture is set to tilesetelwynnelwynngrassbase.blp
Not sure what I did wrong but if someone could help I'd really appreciate it :D
[attachment=0:l1fv3qba]texturespots.png[/attachment:l1fv3qba]
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Use the adt template from modding pack and just swap texture to needed. Then all creation problems are excluded.
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Set an area ID, I had this at first aswell but after I renamed the zone (set the area ID) the elwynn tileset came up.
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What file do you set the area id in? The map.dbc?
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I fixed it. Thanks for the help!